George Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, 2, D:1) a +0 short sword (2, -40, D:1) 5 javelins (7, -26, D:1) a +0 club (9, 2, D:1) a cursed -2 hand axe (10, -28, D:1) a stone (10, -12, D:1) 22 stones (12, -38, D:1) a +0 leather armour (13, -27, D:1) a +0 mace (13, -26, D:1) a +0 leather armour (13, 2, D:1) a +0 dagger (14, -34, D:1) 19 arrows (16, -38, D:1) a +0 dagger (17, 8, D:1) a +0 club (24, -9, D:1) a +0 short sword (28, -10, D:1) a stone (29, -10, D:1) a stone (31, -27, D:1) a +0 robe (38, -17, D:1) a stone (39, -10, D:1) 17 stones (41, -22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed +0 club (0, 22, D:2) a +0 ring mail (8, -10, D:2) a +0 club (16, 14, D:2) 22 arrows (21, -12, D:2) a stone (22, -11, D:2) a stone (22, 3, D:2) a +0 short sword (23, 23, D:2) a +0 leather armour (28, 14, D:2) a +2 falchion of freezing Level 3 of the Dungeon (0, 0, D:3) 9 gold pieces (6, -9, D:3) a +0 hand axe (25, -12, D:3) a bat corpse (25, 4, D:3) a bat skeleton (29, 2, D:3) a +0 ring mail