George Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (8, 5, D:1) a +0 spear (9, -14, D:1) a +0 club (9, -13, D:1) a cursed -2 club (14, 7, D:1) a +0 dagger (16, -17, D:1) 11 stones (25, -8, D:1) a +0 club (28, -9, D:1) 11 sling bullets (28, -6, D:1) a +0 robe (29, -21, D:1) a +0 whip (35, -15, D:1) a +0 ring mail (40, -28, D:1) 15 arrows (41, -11, D:1) a +0 ring mail (42, -20, D:1) a +0 club (43, -19, D:1) a +0 club (46, -20, D:1) a +2 hunting sling of freezing (46, -15, D:1) 6 poisoned needles (52, 26, D:1) 13 gold pieces (56, 26, D:1) 21 stones (56, 27, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -6, D:2) a +0 club a goblin corpse (13, -22, D:2) a +0 ring mail (21, -11, D:2) 17 bolts