George Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 3, D:1) 20 sling bullets (5, -11, D:1) a cursed -1 hunting sling (8, 20, D:1) a stone (9, -2, D:1) 20 stones (9, 23, D:1) a +0 dagger (18, 35, D:1) a +0 whip (20, -19, D:1) a cursed +0 robe (36, 7, D:1) a +0 short sword (61, 6, D:1) a +0 ring mail (64, -14, D:1) a +0 dagger Level 2 of the Dungeon (2, -15, D:2) a +0 club (3, 6, D:2) a +0 robe (17, -28, D:2) 23 stones (26, -28, D:2) 10 bolts (27, 6, D:2) a +0 flail (45, -39, D:2) a +0 dagger (48, -9, D:2) a +0 club (50, -40, D:2) a stone (54, -40, D:2) a cursed -3 hunting sling a +0 club 7 stones (55, -40, D:2) 3 stones (56, -40, D:2) a +4 mace of protection a +0 animal skin a +0 club a +0 dagger (57, -37, D:2) a stone (57, -36, D:2) a +0 dagger a +0 club (57, -35, D:2) 6 stones (58, -34, D:2) a +0 club a +0 club 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (13, 5, D:3) a quokka corpse (13, 20, D:3) 24 stones (16, 25, D:3) a jackal corpse a jackal corpse a jackal corpse (17, 25, D:3) a jackal corpse (skeletalised by now) (24, -6, D:3) 19 gold pieces (24, -5, D:3) 7 gold pieces (25, -6, D:3) 7 gold pieces (25, -5, D:3) 7 gold pieces (25, -4, D:3) 10 gold pieces (26, -6, D:3) 6 gold pieces (26, -5, D:3) 10 gold pieces (34, 11, D:3) a poisoned needle (36, 10, D:3) a poisoned needle (39, 10, D:3) a +0 short sword a +0 blowgun 7 poisoned needles a kobold corpse (skeletalised by now) (40, 31, D:3) a +0 robe