George Level 1 of the Dungeon (1, 0, D:1) a +0 club (2, -11, D:1) 18 stones (3, 12, D:1) a +0 dagger (26, 0, D:1) a +0 dagger (26, 15, D:1) 13 sling bullets (27, 21, D:1) a stone (27, 22, D:1) a stone (27, 23, D:1) a stone (28, 19, D:1) a stone (31, 29, D:1) 16 stones (33, 16, D:1) a +0 hunting sling (35, 0, D:1) a +0 hand axe (37, 29, D:1) a +0 leather armour (40, 23, D:1) a +0 club (40, 24, D:1) a +0 dagger (41, 10, D:1) a +0 club (42, -3, D:1) 18 arrows (47, 23, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -34, D:2) a +0 robe (3, -8, D:2) a +0 mace (5, -36, D:2) 8 tomahawks (15, -4, D:2) a rat skeleton (19, -8, D:2) a rat skeleton (20, -11, D:2) a +0 club a goblin corpse (skeletalised by now) (20, -8, D:2) a +0 dagger (34, -33, D:2) a +0 club (34, -9, D:2) a stone (35, -36, D:2) 10 stones (35, -9, D:2) 3 stones (36, -9, D:2) a +0 club (39, -7, D:2) a +0 dagger (41, -43, D:2) a stone (42, -43, D:2) 2 stones 23 arrows (42, -38, D:2) a +0 hunting sling 14 stones (42, -2, D:2) a +0 hand axe (48, 8, D:2) a +0 robe (50, -25, D:2) a +0 robe (53, -17, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (unseen) (0, 1, D:3) a frilled lizard corpse (1, 0, D:3) a +0 dagger (unseen) (1, 1, D:3) a stone (1, 2, D:3) a scroll of noise