George Level 1 of the Dungeon (12, 9, D:1) a +0 leather armour (20, 4, D:1) a stone (22, 6, D:1) a stone 14 arrows (29, 32, D:1) an uncursed amulet of inaccuracy (30, 27, D:1) 14 arrows (43, -8, D:1) 19 stones (48, -9, D:1) a cursed +0 leather armour (52, -9, D:1) a +0 club (57, -10, D:1) 4 stones a +0 hunting sling a +0 club (58, -10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (still there?) a goblin corpse (skeletalised by now) (still there?) (2, -1, D:2) a goblin corpse (skeletalised by now) (2, 0, D:2) a stone (4, -4, D:2) a ball python skeleton (7, 2, D:2) a stone (7, 4, D:2) a stone (8, -4, D:2) a stone (13, 2, D:2) a +0 robe