George Level 1 of the Dungeon (0, 0, D:1) a cursed -2 club (6, -28, D:1) 27 arrows (6, 0, D:1) a cursed -2 club (8, -15, D:1) 19 stones a +0 hunting sling a +0 club (9, -17, D:1) a +0 dagger (9, -15, D:1) a +0 club a goblin corpse (skeletalised by now) (10, -16, D:1) a +0 club (10, -15, D:1) a +0 dagger a +0 club a +0 club a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (16, -6, D:1) a +0 whip (21, -29, D:1) a +0 dagger (29, 8, D:1) a +0 dagger (30, -18, D:1) a +0 scale mail (30, 8, D:1) a +0 dagger (36, -13, D:1) a +2 hunting sling of freezing (37, -22, D:1) a cursed -2 short sword Level 2 of the Dungeon (0, 0, D:2) a bat corpse (4, 12, D:2) a kobold corpse (4, 26, D:2) a potion of might (6, 2, D:2) a bat skeleton (6, 5, D:2) 17 sling bullets (8, 12, D:2) an adder corpse (8, 13, D:2) a bat corpse (8, 16, D:2) a +0 scale mail (9, 5, D:2) an adder corpse (10, 8, D:2) a +0 club (10, 13, D:2) a +0 club 19 stones a hobgoblin corpse (10, 25, D:2) a giant cockroach corpse (11, 3, D:2) a +0 club a goblin corpse (11, 10, D:2) a stone (11, 25, D:2) a rat corpse (13, 26, D:2) 2 tomahawks of returning (22, 6, D:2) a +0 club (27, 5, D:2) a +0 robe (31, 18, D:2) a +0 short sword 4 stones a +0 dagger a +0 animal skin a +2 helmet a kobold corpse (31, 19, D:2) a +0 dagger a jackal corpse a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (34, 8, D:2) a worm corpse (34, 9, D:2) a kobold corpse