George the Dungeon (0, 0, D) a stone (1, 0, D) a cursed -1 club a kobold corpse (skeletalised by now) (2, 0, D) a cursed +0 club a +0 short sword of flaming 4 stones a leopard gecko corpse (skeletalised by now) a bat corpse (skeletalised by now) (7, 0, D) a +0 leather armour (41, 0, D) an uncursed staff of energy (42, 0, D) a +0 long sword (still there?) a +0 long sword (still there?) a +4 quarterstaff of speed (still there?) a +2 halberd of protection (still there?) a +2 dire flail of protection (still there?) a +3 war axe of chopping (still there?) a +2 rapier of electrocution (still there?) (44, 0, D) a +0 cloak (45, 0, D) a +0 scale mail (48, 0, D) a +0 giant club a +0 giant club a +0 great sword a +0 robe (55, 0, D) a +0 shortbow (unseen)