George the Dungeon (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (3, 11, D) a goblin corpse (skeletalised by now) (5, 3, D) a +2 mace (5, 4, D) a +2 dagger (6, 3, D) a +2 quarterstaff (6, 4, D) a +2 hand axe (6, 7, D) a rat skeleton a goblin skeleton (6, 9, D) a river rat corpse a jackal skeleton (7, 3, D) a +2 trident (7, 4, D) a +0 long sword (8, 8, D) a +3 ring mail (8, 9, D) a +2 flail of crushing (8, 10, D) a +2 quarterstaff of protection (8, 11, D) a +2 dagger of electrocution (9, 8, D) a +0 scale mail (9, 9, D) a +1 trident of piercing (9, 10, D) a +2 hand axe of chopping