George Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 12, D:1) a +0 club (11, -12, D:1) a +0 club (13, 22, D:1) a +0 dagger (14, -17, D:1) 15 stones (14, 20, D:1) a bat corpse (15, 0, D:1) a cursed +0 scale mail (27, 6, D:1) a +0 dagger (35, 14, D:1) a +0 club (42, -11, D:1) a +0 leather armour (43, -5, D:1) a stone (43, 9, D:1) a +0 club (44, -4, D:1) a stone (45, -19, D:1) 20 sling bullets (45, -4, D:1) a stone (47, -10, D:1) a +0 dagger (47, -3, D:1) a +0 short sword a stone (49, 8, D:1) a +0 hunting sling (50, -17, D:1) 13 poisoned needles (53, 25, D:1) a bat corpse (skeletalised by now) (56, -15, D:1) a +0 club (59, 9, D:1) a +0 scale mail (63, -23, D:1) a +0 club (64, -19, D:1) a stone (65, 32, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 12 gold pieces (4, 0, D:2) a +0 dagger (still there?) a goblin corpse (still there?) (4, 1, D:2) a cursed -2 dagger (unseen) (5, 3, D:2) a stone (6, -1, D:2) 4 fruits a worm corpse