George Level 1 of the Dungeon (0, 0, D:1) a stone (2, 0, D:1) a stone (3, -1, D:1) a +0 mace (4, 0, D:1) a stone (5, 0, D:1) a stone (6, 0, D:1) a stone (7, 1, D:1) a +0 club (12, -5, D:1) a +0 ring mail (15, 8, D:1) a +0 dagger (16, -21, D:1) a +0 whip (18, 2, D:1) a +0 helmet (19, -2, D:1) a +0 ring mail (25, 15, D:1) a +0 club (30, 12, D:1) a +0 spear (39, -12, D:1) a +0 ring mail (41, 10, D:1) 18 sling bullets (44, -5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 23 bolts (7, 33, D:2) 19 stones (22, 27, D:2) a +0 leather armour (22, 30, D:2) a cursed -1 dagger (30, 14, D:2) a +0 leather armour (36, 30, D:2) a +0 whip 2 stones (38, 38, D:2) a +0 mace (39, 10, D:2) a stone (40, 11, D:2) 2 stones (40, 12, D:2) a stone (40, 14, D:2) a +0 whip (40, 15, D:2) 2 stones (40, 16, D:2) a stone (57, 8, D:2) a +0 dagger Level 3 of the Dungeon (3, 15, D:3) a +0 club (6, 17, D:3) 19 arrows (16, 1, D:3) a +0 hand axe (23, 9, D:3) a +0 dagger (24, -1, D:3) a hobgoblin corpse (skeletalised by now) (27, -14, D:3) 19 stones (36, 38, D:3) 22 stones (38, -18, D:3) a +0 club 20 stones (42, 20, D:3) 31 arrows (60, 4, D:3) 10 stones Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (3, -18, D:4) a cursed +0 ring mail (4, 7, D:4) a +0 helmet (7, 0, D:4) a +0 rapier (8, -5, D:4) a +0 robe (15, -26, D:4) 2 potions of degeneration a +0 hand axe an adder skeleton (27, -18, D:4) a jackal skeleton