George Level 1 of the Dungeon (0, 0, D:1) a +0 robe (16, 7, D:1) a stone (16, 9, D:1) a +0 short sword 4 stones (19, 16, D:1) a hobgoblin corpse (22, -21, D:1) 20 stones (26, -28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, -27, D:1) a +0 ring mail (32, -17, D:1) a +0 short sword (32, 9, D:1) 17 stones (38, -30, D:1) 23 arrows (43, -14, D:1) a +0 club (52, -20, D:1) a +0 club (59, -7, D:1) a +0 dagger a +0 club (60, -9, D:1) a stone (60, -7, D:1) a +0 club (61, -2, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a bat corpse (5, 13, D:2) a +0 dagger 10 stones (7, 12, D:2) a stone (8, -5, D:2) a +0 whip (8, 12, D:2) a stone (10, 12, D:2) a stone (11, 12, D:2) a stone (12, 11, D:2) a stone (14, 13, D:2) 21 stones (22, 0, D:2) a goblin corpse (22, 6, D:2) a quokka corpse (22, 7, D:2) a +0 club (23, 5, D:2) a quokka corpse (23, 6, D:2) a +0 leather armour