George Level 1 of the Dungeon (0, 0, D:1) 26 arrows (6, 4, D:1) 22 stones (9, 28, D:1) a +0 club (15, 27, D:1) 18 stones (19, 14, D:1) a +0 short sword a +0 dagger (27, 36, D:1) a +0 club (36, 24, D:1) a +0 hunting sling (39, 15, D:1) a +0 dagger (39, 16, D:1) a stone (39, 18, D:1) a +0 dagger (43, 14, D:1) a +0 club a +0 club a +0 ring mail (49, 10, D:1) 16 gold pieces (50, 0, D:1) a +0 large shield Level 2 of the Dungeon (0, 0, D:2) 10 stones (0, 14, D:2) a +0 club (2, 5, D:2) a +0 whip (4, -7, D:2) a +0 hunting sling (12, 2, D:2) a +0 robe (17, -41, D:2) 15 stones (27, 2, D:2) a +0 leather armour (32, -17, D:2) a -1 pair of gloves a +0 short sword (45, -39, D:2) a +0 club (60, 3, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (6, -25, D:3) a +0 robe (6, -17, D:3) a cursed +0 hunting sling (14, -4, D:3) a +0 blowgun 16 poisoned needles (18, -4, D:3) a poisoned needle (18, 18, D:3) a +0 club (18, 19, D:3) a +0 mace (20, -23, D:3) a +1 war axe of freezing a +0 leather armour (20, -4, D:3) a poisoned needle (21, -4, D:3) a poisoned needle (22, -24, D:3) a +0 giant club (26, -2, D:3) a +0 hand axe (32, 19, D:3) a +0 dagger (36, 14, D:3) a +0 leather armour a +0 mace a +0 dagger (37, 14, D:3) a +0 mace a +0 leather armour (41, 26, D:3) a +0 club (49, -17, D:3) 20 stones (54, -23, D:3) a +0 club (64, -32, D:3) a +1 dagger of protection Level 4 of the Dungeon (0, 0, D:4) a cursed +0 ring mail (1, -2, D:4) 13 stones (2, -16, D:4) a +0 hand axe (3, 4, D:4) a +0 robe (5, 24, D:4) a +0 robe a +2 scythe of slicing (7, 5, D:4) a +0 giant club (23, 14, D:4) a +0 mace a +0 ring mail (23, 15, D:4) a cursed -2 club a +0 dagger a +0 robe a cursed -3 club a +0 leather armour (25, 29, D:4) 20 stones (27, 32, D:4) a +0 chain mail (32, 12, D:4) 4 tomahawks (33, -5, D:4) a +0 giant club (38, 9, D:4) a +0 rapier (40, 4, D:4) 22 arrows (42, -6, D:4) a +0 ring mail (48, 10, D:4) 14 poisoned needles Level 5 of the Dungeon [Shop] Kiomiub's Distillery a potion of might (48 gold) 2 potions of invisibility (192 gold) a potion of lignification (36 gold) a potion of curing (36 gold) a potion of might (48 gold) a potion of haste (120 gold) a potion of flight (36 gold) [Shop] Jeaduh's Book Emporium a book of Conjurations (390 gold) a book of Frost (455 gold) a book of Conjurations (390 gold) a book of Maledictions (325 gold) a book of Maledictions (325 gold) a book of Flames (455 gold) a book of Minor Magic (260 gold) a book of Changes (325 gold) [Shop] Cititopt's Antique Armour Shop a +0 hat (120 gold) a +0 robe (21 gold) a +0 chain mail (135 gold) a +0 robe (21 gold) a +1 ring mail of cold resistance (480 gold) a +0 robe (21 gold) a +0 leather armour of poison resistance (180 gold) a +0 plate armour (690 gold) a +0 leather armour (60 gold) the cursed +1 plate armour "Simpawk" {rElec Slay+3} (1548 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It has a curse placed upon it. the +1 robe "Sauxur" {-Tele rN++ Str+5} (843 gold) It affects your strength (+5). It greatly protects you from negative energy. It prevents most forms of teleportation. a +2 ring mail of magic resistance (630 gold) (0, 0, D:5) an adder corpse (skeletalised by now) (11, -12, D:5) an arrow (12, -14, D:5) an arrow (12, -13, D:5) a +0 shortbow 19 arrows (14, -37, D:5) an arrow (15, -36, D:5) an arrow (16, -36, D:5) an arrow (17, -37, D:5) 2 arrows (18, -32, D:5) a +0 dagger a +0 robe (18, -31, D:5) a +0 leather armour a +0 dagger 11 stones a +0 leather armour (20, -37, D:5) a +0 shortbow 11 arrows (20, -32, D:5) a stone (21, -18, D:5) a cursed -3 club (22, -32, D:5) a stone (23, -33, D:5) 2 stones (24, -33, D:5) a stone (25, -34, D:5) a stone (36, -2, D:5) 18 sling bullets (37, -6, D:5) 8 stones (39, -9, D:5) 21 stones Level 6 of the Dungeon (0, 0, D:6) a +0 morningstar (7, 7, D:6) a +0 club an orc corpse (skeletalised by now) (14, 27, D:6) an uncursed staff of earth the Ecumenical Temple