George the Dungeon (0, 25, D) a potion of berserk rage a potion of haste (0, 27, D) an uncursed staff of energy (0, 28, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 halberd of protection a +1 broad axe of chopping a +2 rapier of draining (0, 29, D) a +0 helmet (0, 30, D) a +0 pair of gloves (0, 31, D) a +2 ring mail (0, 35, D) a +0 scimitar a cursed +0 plate armour a jackal skeleton (0, 41, D) a large rock (0, 42, D) a yak corpse