Dungeon Sprint DCSS version 0.19-a0-1786-g230130f (webtiles) character file. 9 George the Ruffian (level 2, -9/31 HPs) Began as a Troll Monk on Oct 3, 2016. Mangled by an ogre ... wielding a +0 giant spiked club (17 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:17 (40 turns). George the Ruffian (Troll Monk) Turns: 40, Time: 00:00:18 Health: -9/31 AC: 5 Str: 18 XL: 2 Next: 6% Magic: 1/1 EV: 11 Int: 6 God: Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm + a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) MR ..... Harm . (boots unavailable) Stlth ++........ NoTele + (no amulet) (no ring) (no ring) @: no status effects A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Comestibles b - 2 bread rations Skills: + Level 3.0 Fighting + Level 2.9 Dodging - Level 1.5 Stealth + Level 3.7 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have very tough skin. (AC +2) Message History You scratch the ogre. The ogre is lightly wounded. The crimson imp blinks! You claw the ogre! The ogre is severely wounded. The ogre closely misses you. You barely miss the ogre. The ogre is severely wounded. The ogre barely misses you. The crimson imp puffs mist at you. The crimson imp hits you but does no damage. You barely miss the ogre. The ogre is severely wounded. You scratch the ogre but do no damage. The ogre is severely wounded. The crimson imp hits you. * * * LOW HITPOINT WARNING * * * The ogre hits you with a giant spiked club! Ouch! That really hurt! You die... ▓+▓ ▓.▓ ▓.▓ ▓.▓ ▓Z▓ ▓O▓ ▓@▓ ▓5▓ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓)▓ ▓.▓ ▓.▓ You could see an ogre, a crimson imp and an adder zombie. Vanquished Creatures An orc (D) A bat (D) A giant cockroach (D) 2 goblins (D) A kobold (D) A frilled lizard (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | George the Troll Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 30 | D | Noticed a crimson imp 30 | D | Noticed an ogre 32 | D | Reached XP level 2. HP: 31/31 MP: 1/1 40 | D | Mangled by an ogre Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.0 Dodging | | 2.9 Stealth | | 1.5 Unarmed Combat | | 3.7 Action || total -------------------------++------- Melee: Unarmed || 19 Punch || 1 Eat: Chunk || 1 Armor: Robe || 5 Dodge: Dodged || 5