George Level 1 of the Dungeon (4, -22, D:1) 21 poisoned needles (20, -20, D:1) a +0 club (22, -19, D:1) a cursed +0 club (26, -17, D:1) 19 sling bullets (51, 0, D:1) a +0 dagger (61, -34, D:1) 13 sling bullets (64, -42, D:1) a rat corpse (skeletalised by now) (69, -33, D:1) 10 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -26, D:2) a rat corpse (3, -24, D:2) a +0 spear (unseen) (4, -25, D:2) a +0 club a hobgoblin corpse (11, -29, D:2) a bat corpse (15, -24, D:2) a +0 club (18, -5, D:2) a bat skeleton (21, -18, D:2) a rat skeleton (39, -8, D:2) a +0 helmet (44, 16, D:2) a +0 leather armour (46, 11, D:2) 12 stones (48, -11, D:2) a +0 whip a kobold corpse