George the Dungeon (0, 0, D) a cursed -2 shortbow 13 arrows (1, 0, D) a +0 longbow 19 arrows a centaur corpse (skeletalised by now) (2, 0, D) a black bear skeleton (3, 0, D) an arrow (7, 0, D) an arrow (8, 0, D) a +0 war axe a +0 ring mail (9, 0, D) a +2 morningstar of protection a +0 dagger a +0 robe a +0 scimitar a +0 plate armour a +0 halberd (13, 0, D) a +1 scale mail (14, 0, D) a +0 pair of gloves (15, 0, D) a +0 pair of gloves (16, 0, D) a +0 lajatang a +2 scimitar of slicing a +2 halberd of venom a +3 war axe of freezing the +2 rapier "Dasusar" {drain, Str+5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). (17, 0, D) an uncursed staff of energy (36, -4, D) a porcupine corpse (39, -4, D) a hippogriff corpse (still there?) a bullfrog corpse (still there?) (47, -4, D) a +2 hand axe of flaming (48, -4, D) the +4 rapier of Pouzap {pierce, +Inv rF- Str+2 SInv} It inflicts extra damage upon your enemies. It affects your strength (+2). It makes you vulnerable to fire. It lets you see invisible. It lets you turn invisible. (50, 0, D) a +0 shortbow 10 arrows (52, 0, D) an arrow (56, 0, D) a +0 club