George Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (10, 0, D:1) 12 bolts (10, 27, D:1) 10 arrows (34, 33, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail a +0 flail (0, 2, D:2) a +3 short sword (0, 15, D:2) a +6 vampiric whip (1, 28, D:2) a +0 robe (1, 32, D:2) a +0 club (2, 29, D:2) a cursed -2 club (17, 2, D:2) a +0 dagger (23, 36, D:2) a +0 club (32, 19, D:2) a +0 ring mail (41, 35, D:2) 16 stones (43, 21, D:2) 16 stones (44, 47, D:2) 23 arrows (48, 39, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a javelin (4, -10, D:3) 22 arrows (23, -15, D:3) 18 sling bullets (25, -14, D:3) a frilled lizard corpse (28, -8, D:3) a +0 rapier (29, -7, D:3) a +0 hand axe a +0 chain mail (34, 2, D:3) a bat corpse (52, 16, D:3) a +0 dagger a +0 robe (52, 23, D:3) a +0 club an orc corpse (skeletalised by now)