George the Dungeon (0, 0, D) a +0 dagger (10, -4, D) a cursed +0 hand axe (11, -4, D) a +0 leather armour (25, -4, D) an iguana corpse (37, -4, D) a worm corpse (38, -4, D) a worm corpse a lindwurm corpse (38, 0, D) a potion of invisibility (40, 0, D) an uncursed staff of energy (41, 0, D) a +0 long sword (still there?) a +0 long sword (still there?) a +4 quarterstaff of speed (still there?) a +2 halberd of protection (still there?) a +2 morningstar of crushing (still there?) a +1 broad axe of freezing (still there?) a +2 rapier of distortion (still there?) (42, 0, D) a +0 helmet (44, 0, D) a +0 scale mail (47, 0, D) a +0 dagger a +0 robe a +0 giant club a +0 giant club a +0 giant spiked club a +0 chain mail (48, 0, D) a water moccasin skeleton a hydra corpse (skeletalised by now) (54, 0, D) a +0 giant club