George Level 1 of the Dungeon (4, 36, D:1) a +0 dagger (7, 24, D:1) 23 stones (8, 46, D:1) a +0 club (15, 10, D:1) a +0 ring mail (16, 36, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (25, 49, D:1) a bat corpse (skeletalised by now) (32, 33, D:1) a +0 hunting sling (34, 38, D:1) a jackal corpse (skeletalised by now) (35, 4, D:1) 26 stones (39, 4, D:1) a rat corpse (39, 12, D:1) a +0 club (39, 18, D:1) a goblin corpse (39, 28, D:1) 15 bolts (40, 36, D:1) 9 poisoned needles (45, -1, D:1) a +0 hunting sling (46, 31, D:1) a +0 dagger (46, 42, D:1) a +0 club a hobgoblin corpse (47, 31, D:1) a rat corpse (55, 10, D:1) 17 sling bullets (55, 14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 8 arrows