Dungeon Sprint DCSS version 0.19-a0-1686-g35356ef (webtiles) character file. 110 George the Skirmisher (level 4, -1/67 HPs) Began as a Minotaur Fighter on Sept 25, 2016. Killed by nerve-wracking pain ... invoked by an orc priest (13 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:18 (35 turns). George the Skirmisher (Minotaur Fighter) Turns: 35, Time: 00:00:19 Health: -1/67 AC: 8 Str: 26 XL: 4 Next: 61% Magic: 3/3 EV: 8 Int: 5 God: Gold: 0 SH: 11 Dex: 10 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth .......... NoTele + (no amulet) (no ring) (no ring) @: berserking (expiring), very quick A: retaliatory headbutt, horns 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Comestibles f - a bread ration Skills: + Level 6.7 Fighting + Level 5.9 Long Blades + Level 6.4 Armour + Level 6.6 Shields You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History Your Armour skill gained 2 levels and is now at level 6! Your Shields skill gained 2 levels and is now at level 6! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 20, Int 5, Dex 9. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You have reached level 4! You feel stronger. You slash the quokka! You kill the quokka! You block the orc priest's attack. There is an open door, spattered with blood here. Things that are here: a quokka corpse x2 You slash the orc priest! The orc priest is heavily wounded. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You die... ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓o▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see an orc priest. Vanquished Creatures A sky beast (D) A shadow imp (D) A bat (D) A goblin (D) 3 hobgoblins (D) 2 quokkas (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | George the Minotaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 19 | D | Noticed a sky beast 19 | D | Noticed an orc priest 21 | D | Reached XP level 2. HP: 11/28 MP: 1/1 32 | D | Killed a sky beast 32 | D | Reached skill level 5 in Long Blades 32 | D | Reached XP level 3. HP: 9/38 MP: 2/2 32 | D | Reached XP level 4. HP: 11/45 MP: 3/3 35 | D | Killed from afar by an orc priest Vault maps used: D: linesprint Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 5 | 5.9 Shields | 4 6 | 6.6 Fighting | 4 6 | 6.7 Armour | 4 6 | 6.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 22 | 2 || 24 Headbutt | 4 | || 4 Use: Potion | 1 | || 1 Armor: Scale mail | 5 | || 5 Dodge: Dodged | 2 | || 2 Block: Shield | 4 | 1 || 5