George the Dungeon (0, 0, D) a +0 giant spiked club a +0 giant spiked club (1, 0, D) a +2 battleaxe of flaming a bullfrog corpse (8, 0, D) a +0 shortbow 12 arrows (9, 0, D) a howler monkey corpse a yak corpse (12, 0, D) a +0 animal skin (13, 0, D) a +0 helmet (15, 0, D) an arrow a +0 falchion a +4 quarterstaff of speed a +2 halberd of venom a +2 morningstar of crushing a +1 broad axe of freezing a +2 rapier of venom (16, 0, D) an uncursed staff of energy (17, 0, D) 2 scrolls of amnesia (50, 0, D) a +0 giant club (54, 0, D) a +0 dagger a goblin corpse (skeletalised by now) (55, 0, D) a bat skeleton