George the Dungeon (0, 0, D) a +0 club 5 stones (6, 0, D) a +0 flail a quokka corpse (skeletalised by now) an orc corpse (skeletalised by now) (40, 0, D) an uncursed staff of energy (41, 0, D) the +2 scimitar "Ynkuip" {distort, rF- rC- rN+++ Int+4} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (+4). It makes you vulnerable to fire. It makes you vulnerable to cold. It renders you almost immune to negative energy. a +0 lajatang the +2 halberd of the Empty Page {chop, Str+4 Dex+4 Stlth-} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+4). It makes you less stealthy. a +2 morningstar of crushing a +3 war axe of freezing (44, 0, D) a +0 scale mail (48, 0, D) a +0 giant club a cursed -1 glaive a +0 chain mail