George Level 1 of the Dungeon (0, 0, D:1) a +0 spear (6, -18, D:1) a +0 short sword (13, -15, D:1) a stone (14, -13, D:1) 2 stones (17, -14, D:1) a stone (28, 2, D:1) a stone (28, 12, D:1) a +0 whip (31, 1, D:1) a cursed -1 club 3 stones (34, 7, D:1) a +0 dagger (35, 16, D:1) 17 arrows (36, -21, D:1) a +0 leather armour (38, -12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (1, 0, D:2) a stone (3, 0, D:2) a +0 short sword a stone a kobold corpse (7, 26, D:2) a +0 club (12, 27, D:2) a rat corpse (18, 0, D:2) a +0 club (20, 12, D:2) a +0 leather armour (21, 16, D:2) a ball python skeleton (22, 5, D:2) a cursed -2 club a goblin corpse (skeletalised by now) (24, 12, D:2) 23 bolts (26, 26, D:2) a rat corpse (skeletalised by now) (34, 33, D:2) 17 arrows (35, 32, D:2) a +0 dagger (42, -11, D:2) 18 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (2, -10, D:3) a bat corpse