George the Dungeon (0, 0, D) a jackal corpse (skeletalised by now) (0, 1, D) a frilled lizard corpse (skeletalised by now) a bat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (0, 7, D) a +0 short sword (0, 40, D) an uncursed staff of energy (0, 41, D) a +0 long sword (still there?) a +0 long sword (still there?) a +2 scimitar of flaming (still there?) a +4 quarterstaff of protection (still there?) a +2 halberd of protection (still there?) the +2 dire flail of Pyromania {crush, Int+2} (still there?) It inflicts extra damage upon your enemies. It affects your intelligence (+2). a +1 broad axe of freezing (still there?) (0, 42, D) a +0 helmet (0, 44, D) a +0 scale mail