George the Dungeon (0, 0, D) a stone a big kobold corpse (0, 2, D) a stone a yak skeleton (0, 5, D) a +0 scale mail (0, 7, D) a +0 helmet (0, 8, D) a +0 long sword a +4 quarterstaff of speed a +2 halberd of protection a +2 dire flail of protection a +1 broad axe of distortion a +2 rapier of distortion (0, 9, D) an uncursed staff of energy (0, 11, D) 6 large rocks (unseen) (0, 43, D) a +0 dagger a +0 robe a hound corpse (skeletalised by now) an orc corpse (skeletalised by now) a leopard gecko corpse (skeletalised by now) (0, 48, D) a +0 dagger a goblin corpse (skeletalised by now)