George the Dungeon (0, 0, D) a +0 mace (0, 7, D) a +0 shortbow 25 arrows (0, 10, D) a +2 ring mail (0, 11, D) a +0 helmet (0, 13, D) a +0 long sword a +4 quarterstaff of speed a +2 halberd of protection a +2 dire flail of crushing a +3 war axe of chopping a +2 rapier of venom (0, 14, D) an uncursed staff of energy (0, 47, D) a +0 short sword a +0 leather armour (0, 48, D) a +0 giant spiked club (4, 21, D) a basilisk corpse (4, 32, D) a black mamba skeleton a crocodile corpse (skeletalised by now) a yak skeleton (4, 36, D) a catoblepas corpse (still there?) a death yak corpse (still there?) (4, 37, D) a water moccasin skeleton a hippogriff skeleton (4, 40, D) a basilisk skeleton (4, 41, D) a spiny frog skeleton (4, 42, D) a komodo dragon skeleton