Dungeon Sprint DCSS version 0.19-a0-1626-g5215c36 (webtiles) character file. 10 George the Skirmisher (level 2, -19/26 HPs) Began as a Demonspawn Fighter on Sept 18, 2016. Was an Initiate of Makhleb. Demolished by a merfolk ... wielding a +6 quarterstaff of protection (21 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:06:38 (177 turns). George the Skirmisher (Demonspawn Fighter) Turns: 177, Time: 00:06:39 Health: -19/26 AC: 19 Str: 28 XL: 2 Next: 10% Magic: 4/5 EV: -2 Int: 9 God: Makhleb [......] Gold: 0 SH: 28 Dex: 12 Spells: 0 memorised, 1 level left rFire + . . SeeInvis . Q - +9 sword of Zonguldrok {reap} rCold + . . Gourm . J - +5 gold dragon armour rNeg + . . Faith . M - +18 shield of the Gong {rElec rN+ MR+ EV-5} rPois + Spirit . (no helmet) rElec + Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR +.... Harm . (no boots) Stlth .......... NoTele + (no amulet) G - +6 ring of strength H - +6 ring of strength @: drained A: talons 1 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons b - a +5 double sword K - the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. N - the +7 Singing Sword (You found it in the Dungeon) O - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. P - the +14 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. Q - the +9 sword of Zonguldrok (weapon) {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. R - the +0 sword of Power (You found it in the Dungeon) Armour J - a +5 gold dragon armour (worn) L - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. M - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. T - a +3 large shield Jewellery C - a +6 ring of dexterity D - a +6 ring of dexterity E - a +6 ring of intelligence F - a +6 ring of intelligence G - a +6 ring of strength (right hand) H - a +6 ring of strength (left hand) I - an uncursed ring of flight Wands y - a wand of disintegration (7/24) z - a wand of iceblast (5/15) A - a wand of lightning (5/15) B - a wand of acid (5/15) Scrolls k - 4 scrolls of blinking q - 4 scrolls of amnesia r - 3 scrolls of recharging s - 7 scrolls of fog t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions d - 7 potions of might e - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage l - 2 potions of brilliance m - 2 potions of invisibility n - 4 potions of resistance p - 5 potions of agility Miscellaneous S - a disc of storms Comestibles f - 5 bread rations w - 42 fruits x - 4 meat rations Skills: + Level 4.4(4.1) Fighting + Level 3.4(3.1) Long Blades + Level 4.0(3.7) Armour + Level 4.0(3.6) Shields + Level 4.2(3.8) Invocations You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You have sharp toenails. Message History PTOANNNG! You hit the merfolk. You claw the merfolk, but do no damage. The merfolk is severely wounded. The merfolk hits you but does no damage. You partially resist. You feel drained. You block the merfolk's attack. PTOANNNG! You block the merfolk's attack. GONNNNG! You slash the merfolk! You claw the merfolk, but do no damage. The merfolk is almost dead. You block the merfolk's attack. PTOANNNG! You block the merfolk's attack. GONNNNG! You block the merfolk's attack. GONNNNG! The merfolk hits you but does no damage. The merfolk hits you with a +6 quarterstaff of protection!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.))[.▓.....▓ ▓...m.▓...=.▓ ▓..mm.▓.....▓ ▓..@..▓.....▓ ▓..(..▓.....▓ ▓..(..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 3 merfolk. Vanquished Creatures 2 ball pythons (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | George the Demonspawn Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 144 | D | Became a worshipper of Makhleb the Destroyer 146 | D | Gained mutation: You have sharp toenails. [demonic ancestry] 146 | D | Reached XP level 2. HP: 26/26 MP: 1/5 152 | D | Entered arena 1. 167 | D | Entered arena 2. 167 | D | Noticed a merfolk 167 | D | Noticed a merfolk 167 | D | Noticed a merfolk 177 | D | Demolished by a merfolk Vault maps used: D: sprint_v Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.4 Long Blades | 3 | 3.4 Armour | 4 | 4.0 Shields | 3 4 | 4.0 Invocations | 4 | 4.2 Action || total -------------------------++------- Melee: Double sword || 12 Kick || 7 Use: Potion || 1 Armor: Gold dragon armou || 9 Block: Shield || 34