George Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (8, 4, D:1) a +0 leather armour (12, 3, D:1) a +0 dagger (14, 26, D:1) 10 arrows (16, 13, D:1) 18 stones (21, 22, D:1) a cursed -1 club (42, 13, D:1) 26 stones Level 2 of the Dungeon (0, 0, D:2) a +0 spear (1, -3, D:2) a +0 scale mail (3, -2, D:2) a +0 short sword (4, 13, D:2) 22 stones (6, -13, D:2) a stone (7, -11, D:2) a +0 short sword 2 stones (9, 4, D:2) a +0 spear (9, 17, D:2) 20 stones (25, -16, D:2) a +0 helmet (36, 2, D:2) a stone (37, 2, D:2) a stone (40, -3, D:2) a +0 short sword (44, -21, D:2) a +0 scale mail (46, 1, D:2) a +0 robe (47, -7, D:2) an adder corpse (skeletalised by now) (49, -10, D:2) 22 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 whip (18, 14, D:3) a +0 hunting sling 10 stones a kobold corpse (skeletalised by now) (18, 15, D:3) a +0 club a +0 leather armour a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (19, 15, D:3) 3 stones (20, 14, D:3) a +0 club (20, 16, D:3) 3 stones (24, 2, D:3) a giant cockroach corpse (24, 12, D:3) a +0 mace (28, 9, D:3) a cursed -2 club (29, 37, D:3) a +0 scale mail (31, 8, D:3) a +0 club (33, 30, D:3) 20 stones a sewer (0, 0, Sewer) a potion of blood (5, 27, Sewer) a +0 scale mail (6, 27, Sewer) 19 gold pieces (8, 2, Sewer) a +0 whip a jackal corpse a jackal corpse (8, 3, Sewer) a +0 dagger 4 stones a kobold corpse (9, 3, Sewer) a kobold corpse (10, 27, Sewer) a scroll of identify