George Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 16, D:1) a +0 club (4, 15, D:1) a bat corpse (skeletalised by now) (5, 1, D:1) a +0 leather armour (5, 17, D:1) a -3 ring of strength (9, -12, D:1) a +2 robe of positive energy (13, -2, D:1) a +0 short sword a kobold corpse (skeletalised by now) (17, 1, D:1) a cursed +0 mace (19, -22, D:1) a +0 dagger 2 stones (19, 10, D:1) 20 stones (22, -20, D:1) a stone (23, 2, D:1) 23 stones (23, 3, D:1) a +0 club (26, -10, D:1) 22 arrows (29, 14, D:1) 16 arrows (31, 9, D:1) a +0 spear of distortion Level 2 of the Dungeon (0, 0, D:2) a dart slug corpse (1, 5, D:2) an adder skeleton