George Level 1 of the Dungeon (0, 0, D:1) 13 stones (3, -7, D:1) 17 arrows (5, -8, D:1) 5 tomahawks (5, 11, D:1) a +0 club (18, -10, D:1) a +0 dagger (19, -23, D:1) a +0 scale mail (19, -18, D:1) 16 stones (19, 10, D:1) a +0 club (30, -17, D:1) a +0 club (32, -18, D:1) 16 sling bullets (33, -11, D:1) a +0 dagger (34, -4, D:1) 21 stones (38, -13, D:1) a stone (40, -11, D:1) a +1 dagger of venom (40, 1, D:1) a +0 whip (41, -9, D:1) a +0 hand axe a +0 hunting sling (46, -3, D:1) 4 curare-tipped needles Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -13, D:2) a +0 club (8, -24, D:2) a +0 helmet (19, -17, D:2) a +0 chain mail (19, -16, D:2) 20 stones (25, -29, D:2) 28 stones (34, -22, D:2) a +0 chain mail (35, -8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (13, 54, D:3) a +0 robe (25, 4, D:3) a +1 trident of flaming (38, 10, D:3) a +0 whip (39, 9, D:3) a +0 ring mail (52, 16, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 flail (unseen) (1, -1, D:4) a +0 flail (unseen) (18, -27, D:4) a +0 long sword (25, -31, D:4) a +0 dagger (25, -3, D:4) 16 arrows (32, -41, D:4) a +0 spear (38, -31, D:4) a +0 rapier a +0 ring mail of positive energy (40, -15, D:4) a +0 dagger a +0 robe