George Level 1 of the Dungeon (8, 5, D:1) a +0 club (8, 32, D:1) a +0 hand axe (9, 21, D:1) a +0 club 2 stones (11, 19, D:1) a stone (14, 17, D:1) a stone (16, 20, D:1) a +0 hunting sling (26, 3, D:1) a +0 club (35, 28, D:1) 20 stones (41, 18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (6, 38, D:2) a +0 club (7, 1, D:2) 17 stones (19, 17, D:2) a +0 hand axe (21, 34, D:2) a +0 dagger (23, -3, D:2) 21 arrows (33, 42, D:2) a +0 whip (42, 19, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail (still there?) a +0 mace (still there?) (7, -2, D:3) a +0 flail (8, 3, D:3) a +0 club (15, 9, D:3) a +0 hand axe of chopping (22, 0, D:3) a stone (24, 0, D:3) a stone (27, 14, D:3) a +0 robe (29, -8, D:3) a scroll of noise (31, -5, D:3) a rat skeleton (32, -1, D:3) a dart slug corpse (42, -6, D:3) 16 sling bullets (44, 0, D:3) a +0 chain mail (46, 20, D:3) a +0 hunting sling (47, 7, D:3) a +0 club