George Level 1 of the Dungeon (0, 0, D:1) 7 poisoned needles (8, 5, D:1) a +0 club (10, 6, D:1) a +0 club (11, 6, D:1) a +0 club a +0 club a +0 club (12, 6, D:1) a +0 club (19, 13, D:1) a +0 ring mail (24, 37, D:1) 24 stones (27, 7, D:1) a +0 dagger (28, 7, D:1) a +0 club (34, 35, D:1) a +0 scale mail (37, 38, D:1) a +0 mace (40, 2, D:1) a +0 leather armour (40, 3, D:1) a cursed +0 club (43, 7, D:1) a +0 club (43, 9, D:1) 2 stones (44, 4, D:1) a stone (44, 6, D:1) a stone (46, 34, D:1) a stone (46, 37, D:1) a stone (46, 38, D:1) a stone (47, 38, D:1) a stone (56, 13, D:1) a +0 hand axe Level 2 of the Dungeon (2, 9, D:2) a +0 leather armour (5, -15, D:2) a +0 club (5, 12, D:2) a +0 scale mail (6, -16, D:2) a +0 whip (15, 5, D:2) a +0 ring mail (21, 12, D:2) a +0 scale mail (22, 12, D:2) a +0 long sword (27, -9, D:2) a +0 scale mail (27, -5, D:2) 18 stones (30, -14, D:2) a stone (32, -10, D:2) a +0 club (33, -4, D:2) 26 arrows (35, -17, D:2) a +0 short sword (45, 11, D:2) a +0 club (46, -9, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a rat corpse (5, 28, D:3) a jackal corpse (6, 18, D:3) a +0 robe (13, 5, D:3) 3 stones (15, 2, D:3) a +0 whip (15, 15, D:3) a +0 mace (42, 10, D:3) a +0 short sword (44, -5, D:3) a +0 short sword 4 stones (46, -5, D:3) a +0 club a +0 club (47, -5, D:3) a stone a +0 dagger (48, -12, D:3) a cursed +0 flail (49, -12, D:3) a +0 halberd (51, -12, D:3) a +0 club (51, 0, D:3) a +0 whip 3 stones (52, 24, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (3, -6, D:4) a scroll of remove curse (20, 6, D:4) a potion of mutation (21, 2, D:4) 29 sling bullets