George Level 1 of the Dungeon (0, 0, D:1) a stone (2, -15, D:1) a +0 whip (2, -2, D:1) a +0 whip 4 stones (13, -10, D:1) a +0 club (13, 9, D:1) a +0 hand axe (26, -23, D:1) 22 arrows (27, -32, D:1) a +0 club (35, -33, D:1) a +0 whip (40, -19, D:1) a +0 ring mail (56, -42, D:1) 15 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (20, -9, D:2) a +0 club (28, -12, D:2) a +0 robe (34, -8, D:2) 27 arrows (41, 16, D:2) a +0 leather armour (52, 1, D:2) 8 stones (59, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a cursed +0 ring mail (4, -16, D:3) a +0 spear 4 poisoned javelins (4, -13, D:3) a poisoned javelin (4, -9, D:3) a +0 whip (5, -15, D:3) a +0 hunting sling (5, -12, D:3) 2 poisoned javelins (6, -12, D:3) a potion of degeneration a potion of mutation a +0 club (9, 6, D:3) 19 stones (12, -30, D:3) a +0 dagger (12, -10, D:3) a +2 mace of distortion (13, -24, D:3) 27 stones (17, -27, D:3) 22 stones (24, -33, D:3) a +0 hunting sling (26, -10, D:3) an uncursed ring of teleportation (29, -24, D:3) a +0 scale mail (29, -18, D:3) 15 poisoned needles (29, -4, D:3) 17 bolts (44, -30, D:3) 10 stones (46, -19, D:3) a +0 club (46, -17, D:3) a +0 dagger (46, -11, D:3) 24 arrows (46, 4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip (3, 20, D:4) 20 arrows (9, 11, D:4) 13 poisoned needles (28, 12, D:4) a potion of degeneration (28, 13, D:4) a +0 halberd (30, 6, D:4) a +0 halberd a +0 halberd a +0 robe (32, 6, D:4) a +2 whip of freezing a +0 robe (33, 9, D:4) a +0 animal skin Level 5 of the Dungeon (0, 0, D:5) 19 sling bullets (2, -44, D:5) a +0 flail (2, -24, D:5) 13 stones (2, -23, D:5) a +0 hand axe (4, -41, D:5) an arrow (4, -40, D:5) an arrow (4, -39, D:5) 2 arrows (4, -38, D:5) an arrow (5, -37, D:5) an arrow (5, -36, D:5) an arrow (5, -34, D:5) a +0 shortbow 8 arrows a centaur corpse