George Level 1 of the Dungeon (13, 25, D:1) 12 stones (14, 20, D:1) 9 poisoned needles (16, 4, D:1) 19 stones (16, 28, D:1) a +0 dagger (29, -7, D:1) a +0 leather armour (34, 1, D:1) a +0 spear (37, -1, D:1) 11 stones (37, 7, D:1) a +0 dagger (39, 8, D:1) 10 poisoned needles (46, 5, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, -3, D:2) 14 poisoned needles (6, 12, D:2) 12 stones (7, 9, D:2) 14 arrows a cursed ring of loudness (12, 6, D:2) a +0 buckler (13, 13, D:2) a +0 club (14, -21, D:2) a +0 ring mail (15, -21, D:2) a +0 scale mail (15, 9, D:2) a +0 dagger (16, -7, D:2) 2 needles of sleeping (23, 22, D:2) 17 poisoned needles (27, 18, D:2) a +0 club (31, 15, D:2) a +0 centaur barding (40, 4, D:2) a +0 club 3 tomahawks Level 3 of the Dungeon (6, -10, D:3) 16 stones (6, 3, D:3) a +0 hand axe (7, 21, D:3) a stone (15, -13, D:3) a stone (15, 14, D:3) a +0 club (21, 12, D:3) a +0 dagger a +0 robe (22, 11, D:3) a cursed -2 whip a cursed +0 ring mail a tomahawk (22, 12, D:3) a +0 dagger a +0 robe a cursed -1 club (23, 11, D:3) a +0 hand axe 2 tomahawks (27, -14, D:3) a +0 dagger a +0 robe (29, -11, D:3) a +0 flail a +0 falchion a +0 whip a +0 club (29, 14, D:3) 23 stones (29, 15, D:3) a +0 dagger a +0 ring mail (29, 16, D:3) a +0 whip (30, 14, D:3) a +0 mace (30, 16, D:3) a +0 hand axe a +0 leather armour (31, 14, D:3) a +0 dagger (33, 10, D:3) a +0 long sword (34, 22, D:3) a +0 club a +0 blowgun 8 poisoned needles (36, 10, D:3) a +0 dagger (36, 19, D:3) a poisoned needle (37, 16, D:3) a poisoned needle a stone (37, 18, D:3) 3 poisoned needles (37, 19, D:3) a +0 short sword (38, 11, D:3) a stone (38, 13, D:3) a stone (38, 15, D:3) a poisoned needle (39, 12, D:3) a stone (40, 13, D:3) a stone (40, 14, D:3) a +0 club (42, 14, D:3) a stone (43, -9, D:3) a stone (44, -10, D:3) a stone (45, -13, D:3) a +0 hunting sling (46, 20, D:3) a stone (48, -14, D:3) a +0 short sword (48, 20, D:3) 3 stones Level 4 of the Dungeon (10, -7, D:4) a +0 short sword (14, 7, D:4) a +0 giant club (19, -15, D:4) 16 arrows (21, -21, D:4) 32 arrows (23, -13, D:4) the +4 dire flail of the Blowfly {venom, *Rage +Inv rPois MP+9} It poisons the flesh of those it strikes. It protects you from poison. It affects your magic capacity (+9). It lets you turn invisible. It may make you go berserk in combat. (24, 3, D:4) 27 sling bullets (25, -21, D:4) a +0 ring mail (26, -21, D:4) a +0 war axe a +1 ring mail of poison resistance (26, -20, D:4) a +0 flail a +0 leather armour (27, -24, D:4) a +0 leather armour (28, -24, D:4) a +0 dagger (33, 6, D:4) a cursed -1 giant club (35, -28, D:4) the +3 leather armour "Xepog" {+Fly Int+2} It affects your intelligence (+2). It lets you fly. (41, 12, D:4) a +0 chain mail (43, 3, D:4) a cursed +0 chain mail (45, -17, D:4) a +0 pair of gloves (51, -17, D:4) a +0 mace (52, -19, D:4) a +3 quarterstaff of chaos a +0 cloak (54, -1, D:4) a +0 dagger a +0 robe a +0 club a +0 chain mail (54, 2, D:4) a +0 trident a +0 hunting sling (54, 3, D:4) a +0 hand axe a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (0, 1, D:5) a +0 robe a +0 dagger (2, -1, D:5) a +0 short sword (37, -22, D:5) 17 arrows a +0 shortbow (39, -22, D:5) an arrow (40, -22, D:5) 2 arrows Level 6 of the Dungeon [Shop] Saniej's Gadget Emporium a fan of gales (440 gold) a phantom mirror (330 gold) a +4 iron rod (12/12) (1138 gold) a lamp of fire (440 gold) a +4 rod of inaccuracy (10/10) (1045 gold) a wand of slowing (26/48) (231 gold) a +0 rod of inaccuracy (12/12) (935 gold) a crystal ball of energy (220 gold) a +3 lightning rod (12/12) (1100 gold) a wand of digging (10/24) (308 gold) a lamp of fire (440 gold) a fan of gales (440 gold) a wand of confusion (24/48) (214 gold) (0, 0, D:6) an arrow (0, 36, D:6) a +0 halberd (0, 37, D:6) a +0 spear (1, 1, D:6) an arrow (1, 37, D:6) a +0 flail (1, 38, D:6) a +0 flail (2, 2, D:6) an arrow (2, 21, D:6) 17 stones (4, 3, D:6) a +0 shortbow 9 arrows (6, 13, D:6) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. (6, 24, D:6) a +0 dagger (13, 7, D:6) a cursed -3 whip (14, 6, D:6) a +0 hand axe (14, 8, D:6) a +0 dagger a +0 robe (15, 7, D:6) a +0 short sword (16, 5, D:6) a +0 plate armour a +0 war axe (24, 15, D:6) 26 arrows (38, 30, D:6) a +0 hunting sling (47, 23, D:6) a cursed -3 great sword (54, 32, D:6) 21 bolts (59, -7, D:6) a +0 giant club (63, 23, D:6) 22 stones Level 7 of the Dungeon [Shop] Nyj Zics's Antique Armour Emporium a +0 ring mail (124 gold) a +0 robe (21 gold) the +3 leather armour of Distant Shores {SInv} (874 gold) It lets you see invisible. a cursed +0 scale mail (31 gold) a +0 scale mail (124 gold) a +0 scale mail (124 gold) a +0 robe (21 gold) a +2 leather armour of poison resistance (496 gold) the cursed -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} (3 gold) It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It may re-curse itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. It has a curse placed upon it. a +0 ring mail (124 gold) a +0 leather armour (62 gold) (0, 0, D:7) an arrow (2, -1, D:7) 2 arrows (2, 4, D:7) a +0 ring mail (3, -1, D:7) an arrow (3, 0, D:7) an arrow (6, -2, D:7) a +0 shortbow 21 arrows (7, 29, D:7) 17 stones (15, 6, D:7) a +0 ring mail (20, 6, D:7) 3 arrows (22, 8, D:7) an arrow (22, 9, D:7) 2 arrows (22, 10, D:7) an arrow (22, 11, D:7) an arrow (23, 13, D:7) a +0 shortbow 4 arrows (36, 7, D:7) a cursed +0 shortbow 10 arrows (39, 8, D:7) 2 arrows (40, 9, D:7) 3 arrows (45, 5, D:7) 20 stones (45, 11, D:7) a +0 giant club (47, 21, D:7) 14 bolts (53, 21, D:7) a +0 giant club (61, 4, D:7) a +0 dagger a +0 robe (62, 2, D:7) a +0 trident (62, 3, D:7) a +0 club (65, 17, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (0, 1, D:8) a cursed -3 trident a +0 leather armour (0, 2, D:8) a +0 club a +0 leather armour (3, 11, D:8) a tomahawk (4, 11, D:8) a tomahawk (5, 9, D:8) 2 stones (5, 11, D:8) a stone a +0 hand axe a +0 leather armour a +0 long sword a +0 plate armour (6, 9, D:8) 10 stones (6, 10, D:8) a stone (6, 11, D:8) a +0 club (7, 9, D:8) a stone (8, 10, D:8) 5 stones (9, 9, D:8) a +0 hand axe a +0 leather armour (10, -10, D:8) a +0 falchion a +0 scale mail a cursed -3 club a +0 short sword a +0 leather armour (10, 20, D:8) a +0 dire flail a +0 plate armour (11, -10, D:8) a +1 long sword a +0 plate armour (11, 19, D:8) a +0 falchion (11, 20, D:8) 16 arrows (11, 21, D:8) a +0 cloak (12, 20, D:8) a +0 hand axe (22, 0, D:8) a +0 war axe (22, 35, D:8) a stone (23, 35, D:8) a +0 whip a +0 dagger 3 stones (24, 32, D:8) a poisoned needle (24, 34, D:8) 2 stones (24, 35, D:8) a +0 short sword a +0 blowgun 5 poisoned needles a +0 short sword (30, 30, D:8) a +0 trident (34, 26, D:8) a +0 mace (40, 35, D:8) a +0 leather armour (44, 29, D:8) a +0 short sword a +0 dagger (57, 20, D:8) 13 stones (60, -16, D:8) an arrow (61, -15, D:8) 2 arrows (61, -13, D:8) a +0 shortbow 9 arrows Level 9 of the Dungeon [Shop] Kiasti's Weapon Shoppe 28 stones (36 gold) a +0 halberd (52 gold) a +1 flail of protection (145 gold) the +3 morningstar of Action {crush, *Rage rC+ Dex+5} (564 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+5). It protects you from cold. It may make you go berserk in combat. a +0 battleaxe (84 gold) 11 stones (14 gold) the +8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} (923 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (0, 0, D:9) a +0 club a +0 leather armour a +0 flail a +0 chain mail a +0 flail (0, 1, D:9) a +0 short sword a +0 flail (10, -28, D:9) a +0 leather armour (10, -7, D:9) a +0 flail a +0 scale mail a +0 falchion a +0 leather armour a +0 short sword a +0 ring mail a +0 flail (10, -6, D:9) a +0 mace (10, -5, D:9) a +0 dagger (11, -5, D:9) a +0 plate armour a +0 leather armour a +0 mace a +0 war axe (18, -3, D:9) a +0 ring mail a +0 leather armour a +0 dagger a +0 robe a cursed -3 club a +0 club (20, -23, D:9) a -1 spear a +1 animal skin (20, -5, D:9) a +0 giant club (23, -25, D:9) 26 arrows (24, -26, D:9) a stone (25, -26, D:9) a stone (27, -27, D:9) 3 stones (27, -25, D:9) a +0 whip 2 stones (34, 8, D:9) a +0 flail (41, -26, D:9) a cursed -2 giant club (42, -23, D:9) a +0 giant spiked club (45, -16, D:9) a +0 war axe (45, -12, D:9) a +0 robe a +0 dagger (46, -15, D:9) a +0 dagger (47, -11, D:9) a +0 robe a +0 dagger (48, -7, D:9) an uncursed amulet of guardian spirit an uncursed ring of ice (48, -6, D:9) a +0 plate armour a +0 hand axe (50, -6, D:9) a +0 war axe a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a cursed +0 robe (3, 0, D:10) a +0 short sword (4, -4, D:10) a +0 mace a +0 leather armour (4, -1, D:10) a +0 ring mail (9, -36, D:10) a +0 scale mail (9, -20, D:10) a +0 giant spiked club a +0 giant club (11, -33, D:10) a +0 giant club (12, -19, D:10) 2 poisoned needles (13, -20, D:10) a stone (14, -21, D:10) a +0 short sword (14, -20, D:10) a +0 short sword a +0 blowgun 2 stones (15, -21, D:10) a +0 short sword (17, -7, D:10) a cursed +0 halberd a +0 robe (18, -7, D:10) a +2 spear a +0 robe (19, -37, D:10) 3 sling bullets (19, -33, D:10) 12 poisoned needles (19, -24, D:10) 17 arrows (19, -7, D:10) a cursed +0 battleaxe a +0 robe (21, -37, D:10) 5 sling bullets (22, -37, D:10) a +0 leather armour a +2 quarterstaff of protection 3 sling bullets a +0 hunting sling (22, -26, D:10) a +0 leather armour a +0 hand axe (22, -8, D:10) a +0 club (23, -34, D:10) a +0 ring mail (24, -35, D:10) a +0 whip (25, -36, D:10) a +0 leather armour a +0 mace (26, -38, D:10) a +0 morningstar (27, -40, D:10) a +0 whip (27, -39, D:10) a +0 spear a +0 whip (27, -38, D:10) a +0 leather armour a +0 club a +0 leather armour a +0 mace (28, -38, D:10) a +0 scale mail a +0 flail (29, -40, D:10) a +0 hand axe (30, -42, D:10) a +0 morningstar of crushing (45, -46, D:10) 20 arrows (47, -42, D:10) a +0 rapier Level 11 of the Dungeon (0, 0, D:11) a +2 dagger of protection a +0 robe (1, -1, D:11) a +0 giant spiked club (2, -2, D:11) an arrow (2, 34, D:11) a +0 trident (3, -1, D:11) 2 arrows (3, 8, D:11) a book of Power (5, -7, D:11) an arrow (5, 21, D:11) a large rock (6, -7, D:11) 4 arrows (7, -8, D:11) a +0 shortbow 13 arrows (7, -7, D:11) a +0 shortbow 19 arrows (7, 24, D:11) 5 large rocks (7, 26, D:11) a +0 giant club (8, 39, D:11) a +0 leather armour (8, 40, D:11) a +0 battleaxe (9, -8, D:11) a +0 shortbow a +0 shortbow 33 arrows (9, -7, D:11) a +0 shortbow 9 arrows (11, -9, D:11) an arrow (13, 46, D:11) a +0 robe (17, 40, D:11) 27 stones (20, 38, D:11) 24 stones (25, -2, D:11) a +2 halberd a +0 chain mail (30, 4, D:11) a +0 flail of protection (30, 11, D:11) a +0 scimitar of freezing an uncursed ring of fire (30, 12, D:11) a +0 giant club a +0 robe (31, 10, D:11) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a cursed -3 giant club (31, 19, D:11) a wand of flame (0/48) (33, -1, D:11) a +2 robe of the Archmagi a +1 dagger of distortion (34, 18, D:11) a +0 giant club a +0 giant club a +0 giant club (37, 14, D:11) a +0 giant club (38, 15, D:11) a +0 giant club (41, 1, D:11) a stone (41, 27, D:11) a troll hide {Snorg} (42, -1, D:11) a stone a +0 short sword a +0 club (42, 0, D:11) a +0 short sword (44, -4, D:11) 2 stones (44, -3, D:11) a cursed +0 dagger (45, -4, D:11) a stone (45, -3, D:11) 2 curare-tipped needles a +0 blowgun 3 stones (46, 11, D:11) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (48, 4, D:11) a cursed -1 club a +0 ring mail (48, 43, D:11) a cursed ring of teleportation (49, 3, D:11) a +1 short sword of venom (49, 4, D:11) a +0 club (50, 5, D:11) a +0 trident a +0 leather armour (53, -5, D:11) 25 stones (53, 40, D:11) 15 arrows (61, -4, D:11) a +0 short sword 10 stones (61, -3, D:11) a stone Level 12 of the Dungeon (12, -7, D:12) a +0 giant spiked club (14, 19, D:12) 10 poisoned needles (19, 2, D:12) a +1 buckler of protection (22, 19, D:12) a +0 flail (24, 4, D:12) a poisoned needle (26, 12, D:12) a +0 leather armour a cursed -2 club (29, 9, D:12) a +0 hand axe a +0 club a +0 club a +0 leather armour a +0 dire flail a +0 plate armour (29, 10, D:12) 4 stones a +1 short sword of speed (29, 11, D:12) a +0 hand axe a +0 flail a +0 leather armour (30, 10, D:12) 5 poisoned needles a +0 whip a +0 blowgun (30, 11, D:12) a +0 whip a stone (30, 12, D:12) a +0 short sword (30, 23, D:12) a +0 chain mail (31, -8, D:12) 3 potions of brilliance (32, 12, D:12) a +0 dagger (33, 13, D:12) a poisoned needle a +0 hand axe (34, 13, D:12) a +0 robe a +0 dagger (34, 15, D:12) a cursed +0 flail (34, 36, D:12) a +0 club a cursed +0 chain mail (35, -5, D:12) a +2 great sword a +0 plate armour (36, 12, D:12) 2 potions of magic (39, 15, D:12) an uncursed amulet of guardian spirit (42, 29, D:12) 2 large rocks (48, 30, D:12) a large rock (49, 31, D:12) 2 large rocks (50, 4, D:12) a +0 war axe a cursed -2 leather armour (52, -12, D:12) a +0 hand crossbow (60, 7, D:12) a +0 club (64, 29, D:12) 20 stones Level 13 of the Dungeon (0, 0, D:13) 13 bolts (2, 32, D:13) a +0 trident a +0 ring mail (7, 13, D:13) a +0 shortbow a +0 shortbow 41 arrows (7, 14, D:13) a +0 shortbow a +0 shortbow a +0 longbow 45 arrows (7, 15, D:13) a +0 shortbow 19 arrows (7, 16, D:13) an arrow (8, -3, D:13) a +0 longbow (9, 2, D:13) a +0 cloak (9, 14, D:13) 3 arrows (12, 32, D:13) a +0 giant club (14, 32, D:13) a wand of random effects (27/48) (19, 34, D:13) a +0 long sword (21, 2, D:13) a +0 robe (21, 28, D:13) 17 poisoned needles (25, 41, D:13) an arrow (26, 41, D:13) an arrow (27, 42, D:13) a +0 battleaxe a +0 ring mail a +0 shortbow 16 arrows (28, 42, D:13) a +0 long sword a +0 ring mail a +1 buckler of reflection (29, 44, D:13) an arrow (35, 24, D:13) a poisoned needle (35, 25, D:13) a stone (36, 22, D:13) a +0 short sword (36, 23, D:13) a stone a potion of mutation a +0 whip 11 poisoned needles a +0 short sword a +0 blowgun (36, 26, D:13) a +0 whip (36, 27, D:13) a +0 trident a +0 plate armour (36, 28, D:13) a +0 short sword a cursed +0 scale mail (37, 18, D:13) a stone (37, 21, D:13) a +0 dagger (37, 22, D:13) a stone (38, 23, D:13) 3 poisoned needles a +0 blowgun a +0 short sword a +0 short sword 3 stones (40, 15, D:13) a +0 flail (41, 18, D:13) a +2 short sword of draining (44, 5, D:13) a +0 hand axe a +0 leather armour (44, 6, D:13) a +0 hand axe a +0 leather armour (45, 5, D:13) a +0 hand axe a +0 leather armour (45, 7, D:13) a +0 giant club a +0 giant spiked club Level 14 of the Dungeon (0, 0, D:14) a +0 club (2, -30, D:14) a +0 ring mail a +0 dire flail (4, -12, D:14) 20 stones (7, -18, D:14) an arrow (7, -17, D:14) an arrow (9, -20, D:14) 2 arrows (9, 1, D:14) a +0 giant club (10, -20, D:14) a +0 dire flail (11, -18, D:14) a +0 plate armour a +0 trident (14, -20, D:14) 11 arrows a wand of flame (35/48) a +0 shortbow (16, -20, D:14) an arrow (17, -49, D:14) a +0 flail a +0 battleaxe a +0 scimitar a +0 hand axe a +0 battleaxe (17, -35, D:14) 19 arrows (17, -21, D:14) an arrow (20, -30, D:14) a +0 blowgun (21, -32, D:14) a fire dragon hide a bolt (21, -27, D:14) a +1 pair of gloves of strength (21, -6, D:14) a +0 executioner's axe (22, -36, D:14) the amulet "Feott" {Spirit Str+6 Int+5 Dex-5} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+6). It affects your intelligence (+5). It affects your dexterity (-5). (22, -33, D:14) a +1 dire flail of draining (22, -32, D:14) a +1 demon blade of electrocution a +0 arbalest 18 bolts (22, -31, D:14) the +1 hand axe "Minotaur's Death" {venom, +Inv rC+} It poisons the flesh of those it strikes. It protects you from cold. It lets you turn invisible. (24, -44, D:14) a wand of lightning (0/15) a wand of lightning (0/15) a wand of lightning (0/15) a +0 plate armour a +0 war axe (24, -27, D:14) a book of Frost (26, -48, D:14) 18 arrows a +2 shortbow of freezing (26, -44, D:14) a +0 plate armour a +2 glaive of chopping (27, -44, D:14) a +0 robe a +1 dagger of freezing (28, -14, D:14) a +0 glaive a +0 plate armour (29, -47, D:14) a +1 chain mail of poison resistance (29, -44, D:14) 18 arrows a +0 chain mail a +1 battleaxe of electrocution (29, -42, D:14) a +0 flail (30, -44, D:14) a +0 hand axe a +0 short sword a +0 dagger a +0 ring mail (30, -43, D:14) a +0 chain mail a +0 war axe (30, -42, D:14) a +0 leather armour a +0 flail (30, -13, D:14) a +0 giant club (31, -41, D:14) a +0 chain mail a +0 trident (31, -40, D:14) a +0 chain mail a +0 halberd (31, -14, D:14) a cursed +3 spear a +0 robe (44, -12, D:14) a +0 giant spiked club Level 15 of the Dungeon (0, 0, D:15) 20 stones (6, -2, D:15) a +0 chain mail (12, 1, D:15) the +1 scale mail of Acvuot {rF- Dex+9 SInv} It affects your dexterity (+9). It makes you vulnerable to fire. It lets you see invisible. (19, 1, D:15) a +1 vampiric dagger a +0 robe (22, 35, D:15) a cursed +0 helmet (23, 18, D:15) a +2 robe of resistance (25, 9, D:15) 27 stones (28, 3, D:15) a +0 giant spiked club (39, 17, D:15) 23 stones (39, 18, D:15) 19 arrows (40, 8, D:15) a +0 giant club (41, 5, D:15) a +0 quarterstaff (49, 0, D:15) a +0 great sword of flaming (49, 2, D:15) a +0 leather armour (49, 3, D:15) a +0 dagger a +0 robe a +0 halberd a +0 plate armour (49, 4, D:15) a +0 dagger a cursed +0 leather armour (59, 21, D:15) a +0 flail (60, -1, D:15) 12 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a large rock (0, 1, Orc:1) a large rock (1, -2, Orc:1) a large rock (2, -6, Orc:1) a large rock (2, -4, Orc:1) a +0 hand axe a +0 plate armour (2, -3, Orc:1) a large rock (3, -2, Orc:1) a +2 plate armour of positive energy a +3 demon trident of venom a +0 shield (37, 27, Orc:1) 3 tomahawks (38, 28, Orc:1) a +0 mace (39, 30, Orc:1) a +0 plate armour a +0 long sword of slicing (40, 31, Orc:1) a +0 plate armour a +0 glaive (41, 26, Orc:1) a +0 plate armour a +0 bardiche (41, 29, Orc:1) a +0 chain mail a +1 vampiric trident a +0 plate armour a +0 trident (41, 30, Orc:1) a +2 chain mail of cold resistance a +1 bardiche of venom a +0 plate armour a +0 hand axe (42, 24, Orc:1) a +1 robe of the Archmagi a +0 dagger (42, 25, Orc:1) a +0 great mace a +0 dire flail (42, 28, Orc:1) a +0 giant club a cursed -1 giant club (43, 26, Orc:1) a +0 flail a +0 chain mail a +0 morningstar a +0 robe a +0 dagger (47, 22, Orc:1) a +1 chain mail of fire resistance a cursed -2 hand axe a +0 giant spiked club (51, 23, Orc:1) a +0 robe a +0 dagger (52, 25, Orc:1) a +0 robe a +0 dagger (53, 17, Orc:1) a +0 robe a +0 dagger (53, 25, Orc:1) a +1 hand axe of flaming (55, 19, Orc:1) a +0 halberd a +0 chain mail (55, 20, Orc:1) a +0 mace a +0 short sword (55, 27, Orc:1) a +0 long sword a +0 plate armour 6 tomahawks (56, 20, Orc:1) a +0 war axe a +0 leather armour (56, 21, Orc:1) a +0 dagger a +0 leather armour (56, 23, Orc:1) a +0 morningstar a +0 chain mail (57, 29, Orc:1) a tomahawk Level 2 of the Orcish Mines [Shop] Duedynof's Antique Armour Shop a +0 ring mail (128 gold) a +0 robe (22 gold) a +0 leather armour (64 gold) a +3 leather armour of fire resistance (768 gold) a +2 ring mail of magic resistance (672 gold) a +0 scale mail (128 gold) a +0 ring mail of poison resistance (256 gold) a +0 plate armour (736 gold) a +0 plate armour (736 gold) [Shop] Utuuh's Antique Weapon Emporium a +0 morningstar of venom (190 gold) the +12 scythe of the Coward {flame, *Corrode rN+ Dex+2} (2105 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It protects you from negative energy. It may corrode you when you take damage. a +0 falchion (84 gold) a +0 dagger (56 gold) a +0 mace (84 gold) a +0 dagger (56 gold) a +0 blowgun (70 gold) a +0 hand crossbow (98 gold) a +0 flail of protection (173 gold) the +9 hand crossbow of Koinomum {flame, rN++} (1926 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from negative energy. a +2 war axe of freezing (512 gold) a +0 short sword (84 gold) a +0 trident (98 gold) a +0 arbalest (126 gold) [Shop] Maxt's Antique Armour Shoppe a +3 chain mail of fire resistance (821 gold) a +2 robe of the Archmagi (1168 gold) a +0 leather armour (62 gold) a +3 plate armour of cold resistance (1395 gold) a +0 chain mail (139 gold) a +0 robe (21 gold) [Shop] Jebops's Magic Scroll Shoppe a scroll of recharging (152 gold) a scroll of teleportation (48 gold) a scroll of remove curse (48 gold) a scroll of holy word (120 gold) a scroll of teleportation (48 gold) a scroll of identify (32 gold) a scroll of teleportation (48 gold) a scroll of teleportation (48 gold) a scroll of teleportation (48 gold) a scroll of enchant weapon (120 gold) a scroll of noise (16 gold) (0, 0, Orc:2) a +3 plate armour of magic resistance a +0 long sword a +0 plate armour a +0 long sword 4 tomahawks a +0 plate armour (0, 7, Orc:2) a +0 flail a +0 chain mail a +1 war axe of electrocution a cursed +0 plate armour a +0 hand axe a +0 chain mail a +0 mace a +0 chain mail (1, -9, Orc:2) a +0 short sword (1, 0, Orc:2) a +0 long sword a +0 chain mail a +2 vampiric dagger a +0 robe a +0 war axe a cursed -2 war axe a +0 plate armour (1, 4, Orc:2) a tomahawk (1, 7, Orc:2) a +0 morningstar a +0 chain mail a +0 dagger a +1 robe of magic resistance a +0 flail of protection (1, 13, Orc:2) a +2 hat (2, 0, Orc:2) a +0 flail a cursed +0 chain mail a +0 hand axe a +0 chain mail a +0 dagger a +0 robe a +0 whip (2, 8, Orc:2) a +0 trident a +0 scale mail (4, -2, Orc:2) a +0 trident a +0 plate armour (4, -1, Orc:2) a +0 chain mail a +0 club (5, -3, Orc:2) a +0 short sword a +0 flail (5, -1, Orc:2) a +0 mace (6, -1, Orc:2) a tomahawk (7, -3, Orc:2) a +0 dagger a +0 robe (12, 4, Orc:2) a +0 hand axe (14, -7, Orc:2) a +0 flail a +0 leather armour (14, -3, Orc:2) a +0 mace a +2 ring mail of magic resistance (15, 16, Orc:2) a +0 long sword a +0 leather armour (16, -8, Orc:2) a +0 trident a +0 ring mail (19, -10, Orc:2) a +0 dagger a +0 robe (20, -4, Orc:2) a +0 giant spiked club (23, 22, Orc:2) a +3 halberd a cursed +0 plate armour (26, -7, Orc:2) a +0 dagger (27, 22, Orc:2) a +0 hand axe a +0 leather armour (32, 10, Orc:2) a +0 flail (33, 11, Orc:2) 4 tomahawks a +0 chain mail a +0 short sword (34, 10, Orc:2) a +0 robe a +0 dagger (34, 11, Orc:2) a +0 chain mail a +0 short sword of venom (34, 12, Orc:2) a +0 chain mail a +0 halberd (34, 13, Orc:2) a +0 club 4 tomahawks of returning (35, 11, Orc:2) a +0 ring mail a +0 whip (35, 15, Orc:2) a +0 mace (35, 16, Orc:2) a +0 leather armour (36, 3, Orc:2) a +0 leather armour (36, 15, Orc:2) a +0 dagger (37, 2, Orc:2) a +0 club a +0 dagger a +0 robe (37, 11, Orc:2) a cursed -2 halberd (37, 13, Orc:2) a +0 scimitar a +0 plate armour (38, -4, Orc:2) a +0 club (39, -4, Orc:2) a +0 chain mail a +0 halberd (39, 13, Orc:2) a +0 hand axe a +0 chain mail (40, -4, Orc:2) a +0 short sword (40, 13, Orc:2) a +0 dagger a +0 robe (42, 11, Orc:2) a +0 robe a +0 dagger (43, -24, Orc:2) a +0 cloak (43, -23, Orc:2) a +0 dagger (43, 1, Orc:2) a +0 shield (43, 9, Orc:2) a +0 flail (45, 6, Orc:2) a tomahawk (46, 7, Orc:2) a tomahawk (47, 8, Orc:2) a +4 long sword of electrocution a +0 glaive a tomahawk a +0 plate armour (48, 8, Orc:2) a +0 falchion 4 tomahawks (50, 6, Orc:2) a +0 chain mail a +0 hand axe (50, 7, Orc:2) a +0 ring mail a +0 morningstar (51, 5, Orc:2) a +0 falchion (51, 6, Orc:2) a +0 robe a +0 dagger (51, 7, Orc:2) a +0 leather armour a +0 war axe (52, -18, Orc:2) a +0 flail (52, 6, Orc:2) a +0 falchion (52, 9, Orc:2) a tomahawk (52, 10, Orc:2) a cursed -1 dagger a +0 robe (53, 7, Orc:2) a +0 mace a +0 whip a +0 mace a +0 plate armour a +0 dagger a +0 robe (53, 10, Orc:2) a tomahawk (54, 7, Orc:2) a +0 hand axe (54, 8, Orc:2) a +0 dagger a +0 dagger a +0 robe (55, -16, Orc:2) a +0 hand axe (55, 8, Orc:2) a +0 flail (56, -15, Orc:2) a +0 chain mail a +0 long sword (56, 8, Orc:2) a +0 dire flail a +0 chain mail (57, 22, Orc:2) a +0 flail (57, 24, Orc:2) a +0 chain mail of magic resistance a +1 vampiric scimitar (58, 24, Orc:2) a +0 dagger a +0 robe (60, -12, Orc:2) a +0 club (60, -11, Orc:2) a +0 robe a +0 plate armour a +1 scimitar of draining a +0 dagger a +0 leather armour a +0 club a +0 chain mail a +0 long sword (60, 13, Orc:2) a +0 giant club (62, -10, Orc:2) a +0 plate armour a +0 dire flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (6, 17, Lair:1) a +0 ring mail (8, -1, Lair:1) 3 potions of berserk rage (10, 0, Lair:1) 16 poisoned needles (12, 1, Lair:1) a +0 cloak (14, 26, Lair:1) a +0 falchion (21, -14, Lair:1) the +2 hat of a Hundred Lies {MP+9 Dex+2} It affects your dexterity (+2). It affects your magic capacity (+9). (27, 15, Lair:1) 20 stones (29, -7, Lair:1) a +0 flail (35, 27, Lair:1) a +0 spear (38, 22, Lair:1) a +0 robe (40, 32, Lair:1) a +0 quarterstaff (46, -8, Lair:1) a +0 ring mail (48, 31, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 potions of mutation (2, 15, Lair:2) a +0 scale mail (10, -32, Lair:2) the +3 ring mail of the Blacksmith {rN+} It protects you from negative energy. (16, -10, Lair:2) a +0 chain mail (16, -8, Lair:2) a cursed ring of loudness (26, 3, Lair:2) a +0 ring mail (29, 1, Lair:2) 16 stones (31, 12, Lair:2) the Reference Book on the Glacier Spells Type Level a - Freeze Ice 1 b - Ozocubu's Armour Charms/Ice 3 c - Summon Ice Beast Ice/Summoning 4 d - Metabolic Englaciation Hexes/Ice 5 e - Freezing Cloud Conjuration/Ice/Air 6 (33, 14, Lair:2) a poisoned javelin (34, -10, Lair:2) a +0 dagger of distortion a +0 blowgun (34, 3, Lair:2) a +0 war axe (34, 15, Lair:2) a poisoned javelin (36, -10, Lair:2) 2 potions of lignification (36, 17, Lair:2) a +3 chain mail a poisoned javelin (37, 18, Lair:2) a wand of flame (13/48) (38, -6, Lair:2) a +0 falchion (40, -8, Lair:2) 3 curare-tipped needles (44, -15, Lair:2) a curare-tipped needle (55, -25, Lair:2) a +0 robe (56, -19, Lair:2) a +0 halberd Level 3 of the Lair of Beasts (7, 8, Lair:3) an uncursed staff of summoning (17, -19, Lair:3) 14 bolts (25, 8, Lair:3) a +0 short sword (25, 9, Lair:3) a +0 glaive a +0 battleaxe (26, 9, Lair:3) a +2 long sword of electrocution (28, 12, Lair:3) 19 stones (29, 13, Lair:3) a +2 dire flail of holy wrath (38, -1, Lair:3) 15 poisoned needles (49, -28, Lair:3) a +0 war axe (58, -18, Lair:3) a cursed +0 leather armour (62, 8, Lair:3) a scroll of amnesia Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (8, -15, Lair:4) a +0 robe (8, 5, Lair:4) 3 large rocks (8, 26, Lair:4) a +0 robe (20, -9, Lair:4) 20 arrows (20, -7, Lair:4) 13 stones (27, -23, Lair:4) a +0 hunting sling (32, 16, Lair:4) 22 stones (36, -26, Lair:4) a wand of iceblast (0/15) a +5 great mace of crushing a +0 scale mail (36, 5, Lair:4) 24 stones (45, -18, Lair:4) 3 scrolls of amnesia Level 5 of the Lair of Beasts (4, 2, Lair:5) a +0 ring mail (17, 28, Lair:5) 3 potions of degeneration (19, 29, Lair:5) 19 arrows (27, -6, Lair:5) 28 stones (31, -2, Lair:5) a +1 robe of magic resistance (35, -2, Lair:5) 15 arrows (46, -2, Lair:5) a +0 pair of gloves (47, 34, Lair:5) 25 stones (52, -6, Lair:5) 17 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 robe (1, -3, Lair:6) a +0 ring mail (3, 8, Lair:6) a +0 glaive (6, 4, Lair:6) 2 javelins of returning (7, 5, Lair:6) 8 javelins of penetration (8, 26, Lair:6) a +0 robe (9, 9, Lair:6) a scroll of vulnerability (10, -2, Lair:6) 19 stones (11, 32, Lair:6) a wand of polymorph (13/24) (13, 38, Lair:6) 17 stones (13, 45, Lair:6) a wand of random effects (32/48) (14, 9, Lair:6) a +0 ring mail (14, 29, Lair:6) a +0 flail (14, 45, Lair:6) the +1 pair of gloves "Hyzeis" {rElec MR- Dex+6} It affects your dexterity (+6). It insulates you from electricity. It affects your resistance to hostile enchantments. (25, 4, Lair:6) 21 sling bullets (26, 13, Lair:6) 5 javelins (27, 1, Lair:6) a manual of Necromancy (27, 2, Lair:6) the Incunabulum of Icy Execration Spells Type Level a - Confusing Touch Hexes 1 b - Freeze Ice 1 c - Ensorcelled Hibernation Hexes/Ice 2 d - Ozocubu's Armour Charms/Ice 3 e - Gell's Gravitas Hexes/Translocation 3 f - Yara's Violent Unravelling Hexes/Transmutation 5 g - Silence Hexes/Air 5 (28, 3, Lair:6) a +0 dire flail (28, 37, Lair:6) a +0 hunting sling (42, 12, Lair:6) a +1 hunting sling of flaming (53, -1, Lair:6) a +2 robe of positive energy Level 1 of the Swamp (0, 0, Swamp:1) a +0 pair of gloves (2, 2, Swamp:1) a lamp of fire (17, -11, Swamp:1) a +0 robe a +0 dagger (22, -21, Swamp:1) a book of Changes (22, -16, Swamp:1) a +0 robe (23, -21, Swamp:1) a +0 hand axe the +7 trident "Kemadepi" {venom, rPois rN+} It poisons the flesh of those it strikes. It protects you from poison. It protects you from negative energy. (33, -30, Swamp:1) a potion of magic (56, -1, Swamp:1) 7 poisoned needles Level 2 of the Swamp (0, 0, Swamp:2) a +0 scimitar (0, 24, Swamp:2) 13 stones (2, 1, Swamp:2) 2 scrolls of noise (3, 13, Swamp:2) a +0 short sword (11, 27, Swamp:2) 22 sling bullets (17, -14, Swamp:2) a +0 dagger a +0 robe (23, 12, Swamp:2) a +0 quarterstaff a +0 robe (26, -4, Swamp:2) 9 poisoned needles (26, -1, Swamp:2) 17 arrows (27, 4, Swamp:2) 23 stones (28, 11, Swamp:2) a wand of flame (14/48) (28, 21, Swamp:2) an uncursed ring of flight (30, 10, Swamp:2) a +0 spear (31, 11, Swamp:2) a +0 spear a wand of polymorph (13/24) (33, 20, Swamp:2) a scroll of vulnerability (34, 2, Swamp:2) a +0 spear a +2 buckler (34, 13, Swamp:2) 15 poisoned needles (36, 24, Swamp:2) 12 stones (47, -3, Swamp:2) 19 arrows (48, 13, Swamp:2) a cursed +0 ring mail Level 3 of the Swamp (0, 0, Swamp:3) a +0 rapier (1, 30, Swamp:3) 18 stones (3, 31, Swamp:3) an uncursed ring of poison resistance (3, 32, Swamp:3) an uncursed ring of stealth (16, 3, Swamp:3) a +0 whip (22, 14, Swamp:3) a +0 long sword (23, 30, Swamp:3) 16 stones (24, 21, Swamp:3) 17 stones (30, 32, Swamp:3) a +1 shield of positive energy (37, 0, Swamp:3) a potion of berserk rage (40, 36, Swamp:3) a +0 spear (42, 3, Swamp:3) a +0 pair of gloves (44, 31, Swamp:3) a +0 robe (49, 22, Swamp:3) a +0 chain mail Level 4 of the Swamp (0, 0, Swamp:4) a wand of confusion (18/48) a wand of paralysis (10/24) (0, 2, Swamp:4) a wand of confusion (18/48) (2, -19, Swamp:4) the +0 pair of gloves of the Game of Kings {+Inv} It lets you turn invisible. (2, -5, Swamp:4) 26 arrows (4, -10, Swamp:4) a +0 robe a +0 quarterstaff (10, -20, Swamp:4) a +0 robe a +0 quarterstaff (10, -2, Swamp:4) 2 stones (11, -1, Swamp:4) a +0 robe a +0 quarterstaff (12, -1, Swamp:4) 26 stones a +0 spear (13, 18, Swamp:4) a book of the Earth (23, -14, Swamp:4) a scroll of random uselessness (26, 11, Swamp:4) a +0 quarterstaff a +0 robe (27, -1, Swamp:4) 18 stones (28, 2, Swamp:4) 16 stones (28, 15, Swamp:4) a +0 shortbow (29, 7, Swamp:4) 17 arrows (30, 20, Swamp:4) a +0 pair of gloves (35, 17, Swamp:4) 8 stones Level 1 of the Snake Pit (0, 53, Snake:1) a +0 club (3, 13, Snake:1) a +0 spear of freezing a +0 robe (4, 39, Snake:1) a +4 dagger of venom a +0 robe (5, -1, Snake:1) an arrow (5, 1, Snake:1) 20 arrows (6, 0, Snake:1) a +0 shortbow of flaming 22 arrows (7, 16, Snake:1) 16 sling bullets (9, 0, Snake:1) an arrow (9, 20, Snake:1) 18 sling bullets (9, 28, Snake:1) a scroll of amnesia (9, 47, Snake:1) a +0 battleaxe (13, 38, Snake:1) 20 sling bullets (14, 35, Snake:1) a +0 scimitar (17, 6, Snake:1) a +0 war axe (23, 25, Snake:1) a +0 club a +0 robe (28, 20, Snake:1) a +0 halberd (34, 52, Snake:1) 4 arrows (35, 43, Snake:1) a +0 short sword of venom (35, 53, Snake:1) 2 arrows a +0 battleaxe (36, 53, Snake:1) a +0 mace a +0 robe (37, 53, Snake:1) a +0 shortbow a +0 dire flail 20 arrows (42, 0, Snake:1) a +0 trident (44, 36, Snake:1) a +0 scimitar (45, 1, Snake:1) a potion of degeneration (45, 38, Snake:1) 5 javelins of penetration (49, -2, Snake:1) a +0 scimitar a +0 robe of magic resistance (49, -1, Snake:1) a +0 spear a +0 robe (53, -5, Snake:1) a +0 ring mail (54, 51, Snake:1) a +0 shield a +0 robe a +0 broad axe (55, 0, Snake:1) a +0 trident (55, 41, Snake:1) a +0 mace (55, 51, Snake:1) a +0 long sword (55, 52, Snake:1) a +0 trident a +0 robe (56, 1, Snake:1) a +0 arbalest a +0 long sword 8 bolts (57, -7, Snake:1) a bolt (57, 1, Snake:1) a bolt (57, 25, Snake:1) a +0 robe a +0 short sword (57, 27, Snake:1) a cursed -1 scimitar Level 2 of the Snake Pit [Shop] Vaeclov's Jewellery Shop a cursed +4 ring of dexterity (384 gold) a cursed ring of teleportation (72 gold) the ring of Xom's Best Wishes {+Blink rN+ MR++ Str-4 Int+3} (542 gold) [ring of intelligence] It affects your strength (-4). It affects your intelligence (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you blink. an uncursed ring of protection from magic (400 gold) an uncursed amulet of the gourmand (480 gold) a cursed amulet of inaccuracy (32 gold) an uncursed ring of wizardry (480 gold) an uncursed ring of protection from magic (400 gold) an uncursed amulet of dismissal (480 gold) an uncursed amulet of magic regeneration (480 gold) an uncursed amulet of the gourmand (480 gold) a cursed -4 ring of slaying (32 gold) a +3 ring of intelligence (251 gold) [Shop] Poklig's Gadget Shoppe a box of beasts (320 gold) a wand of confusion (38/48) (480 gold) a wand of acid (3/15) (224 gold) a crystal ball of energy (320 gold) a +2 lightning rod (9/9) (1280 gold) a wand of flame (12/48) (112 gold) a crystal ball of energy (320 gold) a wand of hasting (3/9) (672 gold) a wand of lightning (8/15) (192 gold) a box of beasts (320 gold) a wand of random effects (32/48) (272 gold) [Shop] Fuzygof's Jewellery Shop an uncursed ring of resist corrosion (360 gold) an uncursed ring of see invisible (270 gold) an uncursed ring of positive energy (360 gold) an uncursed amulet of dismissal (540 gold) an uncursed ring of fire (450 gold) an uncursed ring of wizardry (540 gold) an uncursed amulet of faith (720 gold) an uncursed ring of resist corrosion (360 gold) a +3 amulet of reflection (450 gold) an uncursed amulet of magic regeneration (540 gold) (0, 0, Snake:2) a +0 shortbow (1, -4, Snake:2) a cursed +0 scale mail (8, -5, Snake:2) a +0 short sword (11, -22, Snake:2) a +0 shortbow of flaming 8 arrows (12, -6, Snake:2) 2 potions of flight (14, -13, Snake:2) 11 arrows (15, 32, Snake:2) a scroll of amnesia (18, 14, Snake:2) a +0 dire flail (18, 15, Snake:2) a +0 long sword (18, 16, Snake:2) a +0 robe (19, 15, Snake:2) a +0 battleaxe (20, 31, Snake:2) a book of Power (28, 2, Snake:2) a +0 trident (29, 3, Snake:2) a +3 spear (30, 3, Snake:2) a +3 quarterstaff a +0 robe (32, -1, Snake:2) a +0 short sword (41, -13, Snake:2) 10 stones (42, 10, Snake:2) a +0 club (43, 30, Snake:2) a +0 battleaxe (44, -24, Snake:2) 21 stones (44, -16, Snake:2) a +1 demon blade of electrocution (44, 29, Snake:2) a +0 flail (44, 30, Snake:2) a +0 robe a +0 halberd (44, 31, Snake:2) a +0 robe a +0 hand axe (46, 30, Snake:2) a +0 battleaxe (47, 10, Snake:2) a +0 rapier (47, 30, Snake:2) a +0 robe a +4 halberd of flaming (52, -6, Snake:2) a +0 battleaxe (53, -7, Snake:2) a +0 long sword (53, -6, Snake:2) a +0 mace (54, -8, Snake:2) a +0 glaive a +0 robe of positive energy (55, 25, Snake:2) a +0 mace a +0 robe Level 3 of the Snake Pit (0, 0, Snake:3) a potion of magic (2, -6, Snake:3) 23 stones (5, -23, Snake:3) a +3 ring of strength (13, -13, Snake:3) 18 arrows (27, -34, Snake:3) 29 stones (28, -14, Snake:3) a +0 war axe (28, -13, Snake:3) a +0 spear (29, -15, Snake:3) a +0 battleaxe (29, -14, Snake:3) a +0 flail a +0 robe (30, -16, Snake:3) a +0 mace a +0 scimitar (31, -26, Snake:3) 14 sling bullets (31, -16, Snake:3) an uncursed ring of magical power (31, -15, Snake:3) a +0 war axe a +0 robe a +4 trident (32, -27, Snake:3) a +0 trident (33, -16, Snake:3) a +0 spear (34, -18, Snake:3) a +0 halberd (34, -17, Snake:3) a +0 glaive (39, -28, Snake:3) 3 arrows (40, -28, Snake:3) a +0 shortbow a +2 flail of crushing 10 arrows (41, -32, Snake:3) an arrow (41, -29, Snake:3) a bolt (41, -23, Snake:3) a +0 robe (42, -29, Snake:3) an arrow (43, -50, Snake:3) a +0 halberd (43, -30, Snake:3) a +0 shortbow a +0 flail 21 arrows (43, -29, Snake:3) a +0 arbalest a +0 dire flail 24 bolts (44, -50, Snake:3) a +0 trident a +0 robe (44, -29, Snake:3) 2 bolts 3 arrows (45, -50, Snake:3) a +0 short sword (45, -48, Snake:3) a +0 battleaxe (45, -30, Snake:3) a +0 halberd (45, -29, Snake:3) an arrow 2 bolts (46, -31, Snake:3) a potion of flight (47, -29, Snake:3) a bolt (48, -29, Snake:3) a bolt (48, -13, Snake:3) a +0 robe Level 4 of the Snake Pit (0, 0, Snake:4) a +0 spear a +0 robe (1, 4, Snake:4) a +0 club a +0 robe a cursed +0 spear a +0 robe (2, 4, Snake:4) a +0 hand axe a +0 dire flail a +0 robe (2, 5, Snake:4) a +0 pair of gloves of archery a +0 halberd (2, 6, Snake:4) a wand of slowing (28/48) a +0 spear a +0 robe (3, 5, Snake:4) a +0 trident (3, 6, Snake:4) a +0 halberd (4, -15, Snake:4) a +0 broad axe a +0 robe (4, 9, Snake:4) a +0 scimitar a +0 longbow a +0 dire flail 18 arrows (4, 10, Snake:4) a +0 flail a +0 robe (5, 9, Snake:4) an arrow (6, -15, Snake:4) a +0 long sword a +0 large shield (7, 9, Snake:4) an arrow (10, 0, Snake:4) a scroll of noise (10, 5, Snake:4) a +0 flail (11, -6, Snake:4) a +0 long sword (12, -1, Snake:4) a +0 mace (15, -1, Snake:4) a +0 battleaxe a +0 robe (16, -11, Snake:4) a +0 cloak (16, 1, Snake:4) a +0 halberd a +0 robe (18, -1, Snake:4) a +0 scimitar (20, -2, Snake:4) a +0 glaive of chopping (21, -2, Snake:4) a +0 halberd a +0 robe (22, -2, Snake:4) a +0 trident a +0 robe a +0 shield (23, -14, Snake:4) a +0 war axe (24, -1, Snake:4) a +0 spear (24, 1, Snake:4) a +0 dire flail a +0 robe (24, 2, Snake:4) 2 arrows (25, 0, Snake:4) a +1 battleaxe of chopping a +0 robe a +1 robe of positive energy a +0 scimitar (25, 1, Snake:4) a +0 longbow a +0 flail a +0 robe 11 arrows (25, 12, Snake:4) a +0 pair of gloves (26, -8, Snake:4) the +2 scimitar of the Endless Suns {antimagic, rElec} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. (27, -9, Snake:4) a +0 robe a +0 long sword (27, -8, Snake:4) a +0 robe a +0 flail (27, 11, Snake:4) a +3 dagger of venom a +0 robe (27, 13, Snake:4) a +0 flail (28, -8, Snake:4) a +0 robe a +0 short sword (28, -7, Snake:4) a +1 hand axe of chopping (29, -18, Snake:4) a +0 mace (29, -6, Snake:4) a +0 scimitar (31, -12, Snake:4) a +0 glaive (31, -8, Snake:4) a +0 dire flail (32, -14, Snake:4) a +0 robe a +0 scimitar (32, -13, Snake:4) a +0 mace a +0 scimitar (32, -12, Snake:4) a +0 robe a +0 mace (32, -8, Snake:4) a +0 shield a +0 scimitar (32, -7, Snake:4) a +0 trident (33, -7, Snake:4) a +0 halberd (33, -6, Snake:4) a +0 trident (38, 0, Snake:4) 18 stones (39, -8, Snake:4) 23 arrows (39, 17, Snake:4) a +0 halberd (39, 18, Snake:4) a +0 trident (39, 19, Snake:4) a +3 shortbow of flaming 8 arrows (40, 18, Snake:4) the +1 quick blade "Eddoer" {drain, +Rage MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. It lets you go berserk. (40, 19, Snake:4) a +0 scimitar a +0 robe (42, 0, Snake:4) a +0 dire flail (43, 0, Snake:4) a +0 spear (43, 1, Snake:4) a +0 long sword (44, 0, Snake:4) a +0 trident a +0 robe (46, -14, Snake:4) an uncursed ring of protection from cold (47, 9, Snake:4) a +0 halberd a +0 robe (50, 7, Snake:4) a +2 spear of venom a cursed +0 robe (56, -14, Snake:4) a +0 scimitar Level 1 of the Vaults (1, -31, Vaults:1) the ring of Esusom {MP+9 Stlth-} [ring of loudness] It affects your magic capacity (+9). It makes you less stealthy. (6, 13, Vaults:1) a +0 dagger a +0 robe (7, -37, Vaults:1) a +0 chain mail (7, 18, Vaults:1) 12 poisoned needles (9, -26, Vaults:1) a +3 glaive a +0 chain mail a +0 club a +0 robe a +0 short sword a +0 mace a +0 scale mail a +0 flail a +0 giant club a +0 giant spiked club a +2 battleaxe a +0 plate armour a +0 giant spiked club a +0 giant spiked club a +0 flail a +0 ring mail a +0 giant club a +0 giant spiked club (9, -15, Vaults:1) a +0 hand axe a +0 plate armour (9, -14, Vaults:1) a tomahawk (9, -10, Vaults:1) a tomahawk (10, -37, Vaults:1) a wand of paralysis (10/24) (10, -27, Vaults:1) a +0 long sword a +0 ring mail (10, -26, Vaults:1) a +1 battleaxe a +0 plate armour (10, -18, Vaults:1) a +1 dire flail of draining a +0 leather armour a cursed +0 hand axe a +0 chain mail 2 tomahawks a +0 dagger a +0 robe (11, -26, Vaults:1) a +0 war axe a +0 scale mail (11, -23, Vaults:1) a +0 arbalest 23 bolts a +0 giant club (11, -21, Vaults:1) a +0 giant spiked club a +0 giant spiked club (11, -19, Vaults:1) a +2 falchion of venom a +0 leather armour (11, -18, Vaults:1) a +0 great sword a +0 chain mail a tomahawk (13, -25, Vaults:1) a +0 scale mail (13, -15, Vaults:1) a +0 giant spiked club (13, -10, Vaults:1) a +0 great mace a +0 scale mail (15, -11, Vaults:1) a +0 dagger a +0 leather armour a +1 dagger of venom a +0 robe (15, -10, Vaults:1) a +0 flail (16, -41, Vaults:1) a +0 dire flail a +0 giant spiked club (16, -11, Vaults:1) a +1 long sword a +0 chain mail (16, -10, Vaults:1) a +4 flail 5 tomahawks a cursed +0 chain mail (17, -41, Vaults:1) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (18, -41, Vaults:1) a +0 falchion a +0 scale mail a +0 giant club a cursed -2 giant club a +0 giant spiked club a +0 giant club (18, -40, Vaults:1) a +0 robe a +0 falchion a +0 scale mail (19, -31, Vaults:1) a +0 robe (19, -25, Vaults:1) 21 stones (20, -10, Vaults:1) a tomahawk (23, 20, Vaults:1) a +3 war axe a +0 ring mail (24, -5, Vaults:1) 2 potions of degeneration (25, 2, Vaults:1) a wand of enslavement (9/24) (26, 17, Vaults:1) a +0 giant club (30, 10, Vaults:1) 5 large rocks (32, -24, Vaults:1) a +0 long sword of holy wrath a +0 arbalest 17 bolts a +0 ring mail (33, -33, Vaults:1) a +0 great mace a +0 ring mail (34, -30, Vaults:1) a +0 dire flail a +0 ring mail (35, -21, Vaults:1) a bolt (36, -25, Vaults:1) a +0 long sword a +0 ring mail (39, 6, Vaults:1) an arrow (39, 8, Vaults:1) an arrow (40, 13, Vaults:1) a +0 shortbow 14 arrows (42, -17, Vaults:1) a +0 demon trident of electrocution (47, -18, Vaults:1) a +0 cloak (48, -2, Vaults:1) a +0 giant club a +0 giant club a +0 giant spiked club (48, 14, Vaults:1) a +0 giant club (48, 15, Vaults:1) a +0 giant spiked club a +0 giant spiked club (49, -2, Vaults:1) a +0 flail a +0 robe (49, 14, Vaults:1) a +0 giant spiked club (49, 15, Vaults:1) a +0 giant spiked club a +0 giant spiked club (50, -2, Vaults:1) a cursed -2 giant club a +0 giant spiked club a +0 giant club a cursed -2 giant spiked club (50, 13, Vaults:1) a cursed -1 halberd a +0 robe (50, 14, Vaults:1) a +0 giant club (58, -4, Vaults:1) a cursed -3 arbalest 14 bolts (60, -11, Vaults:1) a +0 giant club (60, -10, Vaults:1) a cursed -1 robe (60, -6, Vaults:1) a bolt (61, -10, Vaults:1) a +0 giant spiked club (62, -17, Vaults:1) a +2 hat (62, -12, Vaults:1) a +0 giant spiked club (62, -11, Vaults:1) a +0 dire flail a +0 ring mail (62, -10, Vaults:1) a +0 giant spiked club a +0 dire flail (66, 9, Vaults:1) a +0 great sword (71, -25, Vaults:1) 28 bolts Level 2 of the Vaults [Shop] Butan's Book Shop (Shop contents are unknown) (0, 0, Vaults:2) a +0 spear a +0 robe a human corpse (skeletalised by now) (10, -21, Vaults:2) a slice of pizza (23, -14, Vaults:2) 2 bolts (25, -18, Vaults:2) a +1 great mace a +0 plate armour a +0 whip (25, -17, Vaults:2) a bolt (26, -20, Vaults:2) a +0 arbalest (unseen) (26, -19, Vaults:2) a +0 arbalest 23 bolts (26, -18, Vaults:2) a +0 mace a +0 chain mail (27, -21, Vaults:2) a +0 arbalest (still there?) 4 bolts (still there?) the Desolation of Salt (0, 0, Desolation) a +0 whip (unseen) (0, 2, Desolation) a guardian serpent corpse (11, -15, Desolation) a +1 falchion of slicing (11, -10, Desolation) the ring of Rocwocw {Fire -Tele Str+3 Dex+4} [ring of fire] It enhances your fire magic. It affects your strength (+3). It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. It prevents most forms of teleportation. (12, -9, Desolation) the +1 falchion of a Spat {freeze, MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. (13, -9, Desolation) a +2 trident of holy wrath (14, -17, Desolation) a +2 rapier of speed a +0 robe (16, -18, Desolation) a +0 scimitar a +0 leather armour (16, -9, Desolation) a +1 spear of distortion (17, -9, Desolation) an uncursed ring of protection from cold (18, -16, Desolation) a +1 chain mail of fire resistance (18, -15, Desolation) the +2 pair of boots "Deore" {rElec} It insulates you from electricity. (22, -8, Desolation) a +0 scimitar a +0 leather armour (24, -9, Desolation) a +0 club a +0 robe a +0 spear a +0 robe a human corpse (skeletalised by now) a human corpse (skeletalised by now)