George Level 1 of the Dungeon (0, 19, D:1) 23 sling bullets (2, -1, D:1) a +0 mace (8, 6, D:1) a stone (9, 5, D:1) a stone (10, 5, D:1) a stone (12, 4, D:1) a +0 short sword a stone (18, 23, D:1) a +0 short sword (21, 16, D:1) a stone (22, 13, D:1) a +0 short sword (22, 15, D:1) a stone (25, -6, D:1) a cursed +0 ring mail (26, 18, D:1) a cursed +0 ring mail (28, -3, D:1) a +0 club (28, 12, D:1) a +0 club (34, 33, D:1) 24 stones (36, 19, D:1) a +0 dagger (37, 15, D:1) a +0 club (43, 16, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (6, -29, D:2) a quokka corpse (skeletalised by now) (10, 0, D:2) 21 stones (11, -9, D:2) a +0 hunting sling 17 stones (13, -21, D:2) a +0 hunting sling (19, 12, D:2) 18 sling bullets (24, -13, D:2) a +0 club (27, 6, D:2) 9 poisoned needles (29, -21, D:2) 22 stones (43, -21, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (6, -22, D:3) 20 stones (6, 8, D:3) 22 bolts (7, -1, D:3) a +0 whip an orc corpse (8, -2, D:3) a +0 dagger a +0 robe (9, -2, D:3) a +0 flail (9, -1, D:3) a rat skeleton (12, -15, D:3) a bat corpse (12, 8, D:3) a worm corpse (13, -24, D:3) a scroll of recharging (13, -21, D:3) a +1 short sword of flaming (21, -4, D:3) a +0 club (28, 5, D:3) a +0 short sword (32, 0, D:3) a +0 dagger