George Level 1 of the Dungeon (0, 0, D:1) a cursed +0 leather armour (3, -30, D:1) a +0 dagger (20, -24, D:1) 8 stones (20, 3, D:1) a +0 club (22, -28, D:1) 20 stones (23, -30, D:1) a +0 dagger (27, -36, D:1) 13 arrows (27, -26, D:1) a stone (31, 1, D:1) a +0 club (33, 15, D:1) 17 arrows (40, 9, D:1) a +0 spear (43, -6, D:1) a +0 leather armour (54, -12, D:1) 17 sling bullets Level 2 of the Dungeon (0, 0, D:2) a potion of berserk rage (3, -7, D:2) a worm corpse (5, 6, D:2) a jackal corpse (10, -8, D:2) a cursed -3 mace (14, -20, D:2) 26 stones (18, -24, D:2) a +0 hunting sling (22, 17, D:2) a +0 club (23, 17, D:2) 18 stones (27, 18, D:2) a giant newt corpse (34, -13, D:2) a +0 club (36, -20, D:2) a +0 ring mail (37, -7, D:2) a +0 cloak