George Level 1 of the Dungeon (1, -19, D:1) 13 sling bullets (3, -15, D:1) 19 bolts (14, -13, D:1) 12 arrows (15, -17, D:1) a +0 club (23, 0, D:1) a stone (24, -25, D:1) a +0 short sword (24, -2, D:1) a +0 club (27, -16, D:1) a +0 club (37, -25, D:1) a +0 hunting sling (46, -29, D:1) a +0 dagger (46, -28, D:1) a +0 club (48, -13, D:1) a +0 war axe (50, -29, D:1) a +0 robe (52, -22, D:1) 25 sling bullets Level 2 of the Dungeon (0, 0, D:2) a giant newt skeleton (0, 1, D:2) a +0 trident a +0 scale mail (1, 14, D:2) a gnoll corpse (2, 13, D:2) a gnoll corpse (3, 10, D:2) 11 stones (3, 14, D:2) a gnoll corpse (8, 14, D:2) a potion of lignification (17, -8, D:2) a giant gecko corpse (skeletalised by now) (19, -11, D:2) a +0 ring mail