George Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 21, D:1) a +0 club (11, 10, D:1) a +0 club (15, 7, D:1) a +0 ring mail (32, -8, D:1) a +0 club (35, -4, D:1) 14 poisoned needles (39, 2, D:1) a +0 dagger (51, -1, D:1) 13 stones Level 2 of the Dungeon (0, 0, D:2) 17 bolts (9, -19, D:2) 18 stones (12, 15, D:2) a +0 robe (14, -14, D:2) a +0 hunting sling 21 stones (17, -17, D:2) 22 sling bullets (19, 20, D:2) a +0 club (28, 12, D:2) a stone (29, -8, D:2) a cursed -3 spear (30, 12, D:2) 3 stones (31, 11, D:2) a stone (33, 12, D:2) a +0 dagger (34, 27, D:2) a cursed +0 robe (36, 2, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (1, -2, D:3) a jackal corpse (2, -1, D:3) a jackal corpse (13, 5, D:3) a +0 leather armour (14, 6, D:3) a +3 hand axe of venom (17, 3, D:3) a rat corpse (skeletalised by now) (17, 18, D:3) a giant newt corpse (skeletalised by now) (19, 16, D:3) a bat corpse (skeletalised by now) (22, -2, D:3) a rat corpse (skeletalised by now) (24, -9, D:3) 16 stones (26, 25, D:3) a +0 ring mail (34, -5, D:3) a scroll of identify (36, 4, D:3) a +0 club (36, 29, D:3) a cursed -2 club a +0 flail a +0 leather armour (37, 29, D:3) a +2 dagger of venom an orc corpse (skeletalised by now) (39, -3, D:3) a +0 halberd a cursed -2 plate armour an orc corpse (40, -3, D:3) a +0 leather armour (unseen) (42, -10, D:3) a +0 whip a +0 leather armour (43, -3, D:3) a +0 spear (unseen) (43, 5, D:3) a meat ration (46, 30, D:3) a +0 flail (52, -3, D:3) a +0 whip (56, -3, D:3) 2 stones a kobold corpse (58, -4, D:3) a stone