George Level 1 of the Dungeon (0, 0, D:1) 2 stones (2, 20, D:1) a +0 club (3, 36, D:1) a +1 hand axe of electrocution (4, 6, D:1) 10 stones (5, 8, D:1) 13 poisoned needles (10, 16, D:1) a +0 hand axe (22, 25, D:1) a stone (25, 5, D:1) a +0 robe (25, 25, D:1) a stone (28, 15, D:1) a cursed +0 hunting sling (28, 25, D:1) 24 stones a goblin skeleton (28, 35, D:1) 20 stones (34, 35, D:1) a +0 club (36, 6, D:1) a +0 club (37, 19, D:1) a +0 dagger (38, 16, D:1) a +0 whip (38, 17, D:1) a bread ration (39, 18, D:1) a bread ration Level 2 of the Dungeon (0, 0, D:2) a jackal skeleton (10, 16, D:2) 18 arrows (21, 18, D:2) 9 gold pieces