George Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 11, D:1) 19 stones (6, 32, D:1) a +0 spear (14, 3, D:1) a +0 club (15, 6, D:1) 29 stones (18, 42, D:1) a +0 club (21, 39, D:1) a +0 whip (23, 39, D:1) a stone (24, 39, D:1) a stone (25, 39, D:1) a stone (26, 2, D:1) 11 stones (26, 39, D:1) a stone (27, 39, D:1) a stone (28, 26, D:1) 6 arrows (30, 32, D:1) a +0 club (32, 10, D:1) 21 stones (32, 37, D:1) a stone (34, 37, D:1) a +0 club 2 stones (36, 9, D:1) a +0 dagger (40, -4, D:1) a +0 club (49, 43, D:1) 12 poisoned needles (50, 12, D:1) a +0 animal skin (54, 38, D:1) 25 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club (19, 14, D:2) a +0 short sword (21, 14, D:2) a stone (22, 14, D:2) a stone (23, 14, D:2) a stone (28, -3, D:2) a +0 dagger a +0 hunting sling 19 stones (29, -6, D:2) a +0 robe (29, -2, D:2) a stone (34, -19, D:2) a +0 leather armour (36, -13, D:2) an uncursed ring of wizardry (38, -36, D:2) a +0 club (42, -36, D:2) a +0 robe (46, -15, D:2) a +0 whip (48, -35, D:2) 23 stones Level 3 of the Dungeon (4, 4, D:3) a +0 robe (13, -4, D:3) a +0 club (15, -21, D:3) a +0 club (24, -22, D:3) a +0 club (27, -26, D:3) a +0 ring mail (33, -6, D:3) a +0 hand axe (33, -5, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (39, -9, D:3) 18 arrows Level 4 of the Dungeon (0, 0, D:4) a potion of curing (2, -13, D:4) a jackal corpse (skeletalised by now) (4, -14, D:4) a jackal corpse (skeletalised by now) (21, 8, D:4) a +0 spear (21, 9, D:4) a hound corpse (skeletalised by now) (22, 9, D:4) a jackal corpse (skeletalised by now) (24, -13, D:4) a +0 flail (26, 4, D:4) 11 gold pieces (26, 22, D:4) a +0 robe (29, 13, D:4) a +2 pair of boots (29, 20, D:4) a ball python corpse (skeletalised by now) (38, 16, D:4) an adder corpse (skeletalised by now) (53, -2, D:4) a +0 hunting sling