George Level 1 of the Dungeon (0, 0, D:1) 11 sling bullets (5, -33, D:1) a +0 hand axe (8, -19, D:1) a cursed +0 robe (9, -43, D:1) a cursed +0 robe (13, -25, D:1) a +0 club (17, 8, D:1) a bat corpse (skeletalised by now) (22, -43, D:1) a cursed -3 club (23, -30, D:1) a +0 spear (29, -1, D:1) a +0 hunting sling (40, -37, D:1) 11 stones (41, -17, D:1) a +0 leather armour (56, -2, D:1) a +0 hunting sling (59, 6, D:1) 20 stones (63, -33, D:1) 7 tomahawks Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, 1, D:2) an adder corpse (6, -7, D:2) an adder corpse (6, 21, D:2) a cursed +0 hunting sling (7, -7, D:2) a +0 whip (unseen) (8, -8, D:2) 12 gold pieces (12, 12, D:2) a bat corpse