George Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -23, D:1) 23 stones (6, -28, D:1) a +0 club (17, -7, D:1) 23 stones (19, -45, D:1) 14 bolts (19, -28, D:1) 18 stones (25, -14, D:1) a +0 leather armour (36, -28, D:1) 20 stones (40, -38, D:1) a +0 dagger (41, -14, D:1) 25 stones (42, -34, D:1) a stone (45, -17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 2, D:2) 14 bolts (4, 1, D:2) a +0 hunting sling (5, 25, D:2) a +0 club (9, 20, D:2) a +0 robe (10, -12, D:2) a +0 spear (11, -10, D:2) a +0 club (16, 5, D:2) a +0 short sword (16, 18, D:2) a +0 helmet (26, -4, D:2) 23 bolts (27, 12, D:2) 12 arrows (33, -5, D:2) 19 sling bullets (42, 33, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) an uncursed staff of energy (2, 1, D:3) a +0 blowgun 6 poisoned needles (4, 2, D:3) a poisoned needle (9, -7, D:3) 8 stones (10, -11, D:3) a +0 club a +0 hand axe a +0 scale mail a +0 flail of holy wrath (10, -10, D:3) a +0 flail a +0 leather armour (12, -11, D:3) a +0 short sword (14, -11, D:3) a +0 dagger a +0 robe (14, 19, D:3) a hobgoblin corpse (18, 26, D:3) a goblin corpse (31, 23, D:3) 13 stones (42, 21, D:3) a +0 quarterstaff (45, 2, D:3) a +0 club (46, 7, D:3) a +0 leather armour a +0 whip (47, 11, D:3) a +0 trident (48, 12, D:3) a +0 spear a +0 leather armour a +0 mace a +0 leather armour a +0 mace a +0 flail (48, 14, D:3) a +0 spear (49, -9, D:3) a +0 hand axe