George Level 1 of the Dungeon (0, 0, D:1) a potion of curing (5, 8, D:1) a +0 mace (5, 24, D:1) 15 stones (7, 4, D:1) a +0 club (7, 6, D:1) 31 stones (8, 7, D:1) a potion of ambrosia (13, -9, D:1) a +0 club (15, 32, D:1) a +0 short sword (19, 5, D:1) a +0 mace (20, -2, D:1) a +0 short sword (21, -6, D:1) 20 bolts (27, 17, D:1) a +0 dagger (29, 21, D:1) 9 poisoned needles (33, 32, D:1) 6 stones (34, -3, D:1) 21 stones (42, 3, D:1) a stone (42, 4, D:1) a stone (42, 6, D:1) a stone (45, 14, D:1) 23 bolts (46, 27, D:1) a +0 dagger (47, 11, D:1) 22 stones Level 2 of the Dungeon (4, -34, D:2) 29 stones (6, -20, D:2) a potion of degeneration (9, -28, D:2) a +0 dagger (10, -9, D:2) a +0 club (13, 6, D:2) a +0 dagger (15, -30, D:2) 26 arrows (19, -3, D:2) a bread ration (23, 6, D:2) a bread ration (25, -2, D:2) a +0 flail (26, -8, D:2) a +0 dagger (26, -3, D:2) a bread ration (26, 1, D:2) a +0 club (29, -5, D:2) a +0 club (35, 10, D:2) a cursed -1 club (39, -10, D:2) a bread ration (42, 12, D:2) an uncursed amulet of dismissal (45, -24, D:2) a +0 dagger (45, -12, D:2) a +0 club (49, -10, D:2) a +0 dagger a +0 short sword Level 3 of the Dungeon (7, -7, D:3) a cursed +0 dagger (7, 17, D:3) a +0 club (9, 11, D:3) a +0 trident (9, 18, D:3) a +0 short sword (12, -6, D:3) a wand of confusion (0/48) (13, -15, D:3) a +0 club (13, -5, D:3) a +0 whip a hobgoblin corpse (skeletalised by now) (19, 23, D:3) a meat ration (19, 24, D:3) a +0 dagger a +0 robe (19, 27, D:3) a +0 scale mail a +0 club a +0 chain mail a +0 dagger (21, 12, D:3) a +0 club (21, 14, D:3) a potion of might (21, 15, D:3) a +0 falchion (22, 17, D:3) a +0 dagger (24, 9, D:3) a potion of agility (27, 20, D:3) a +0 club (29, -6, D:3) a +0 mace a +0 hand axe a +0 mace a +0 leather armour 2 tomahawks a +0 leather armour (30, -5, D:3) a +0 hand axe (31, 3, D:3) a potion of brilliance (38, -11, D:3) a +2 leather armour of fire resistance (39, -8, D:3) a +0 dagger (42, -7, D:3) a stone (42, -6, D:3) a +0 hand axe (44, 21, D:3) a bread ration (45, 35, D:3) a +0 hand axe of electrocution a +0 hand axe (52, 21, D:3) a scroll of noise (52, 28, D:3) a +0 hand axe a +0 chain mail (55, 26, D:3) a +0 ring mail (55, 28, D:3) a +0 club a +0 leather armour (55, 29, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, 4, D:4) a bread ration (6, -1, D:4) a +4 spear (10, 0, D:4) a +0 whip (11, 3, D:4) 25 arrows (11, 8, D:4) a +0 hand axe a +0 leather armour a +0 short sword a +0 leather armour a +0 whip a +0 short sword a +0 robe a +0 dagger (11, 18, D:4) a yak corpse (skeletalised by now) (11, 39, D:4) a +0 chain mail (14, -6, D:4) a +2 dagger of flaming (14, 28, D:4) a +0 leather armour (14, 36, D:4) a +1 dagger of distortion (21, 19, D:4) a +0 flail (22, 14, D:4) an uncursed ring of magical power (24, 11, D:4) a cursed -2 spear (25, 1, D:4) an uncursed ring of resist corrosion (27, -8, D:4) a beef jerky (32, 26, D:4) a book of the Tempests (33, 7, D:4) 13 stones (35, 31, D:4) a +0 flail (36, 31, D:4) a +0 dagger a +0 robe (38, 16, D:4) a +0 chain mail (42, 22, D:4) 14 stones (47, 28, D:4) a potion of heal wounds (51, 19, D:4) 21 stones Level 5 of the Dungeon (0, 0, D:5) a potion of curing (0, 4, D:5) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (1, -3, D:5) an adder corpse (4, 5, D:5) 18 stones (19, -18, D:5) a +2 flail of crushing (21, -25, D:5) a +1 dagger of speed a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 mace (5, 6, D:8) a potion of might (14, 3, D:8) a potion of beneficial mutation (17, 12, D:8) a wolf corpse (17, 25, D:8) 15 gold pieces (18, 7, D:8) a scroll of noise (18, 9, D:8) a +0 flail the Ecumenical Temple