George Level 1 of the Dungeon (2, -14, D:1) a cursed -3 dagger (12, -28, D:1) a +0 leather armour (14, -16, D:1) a +0 short sword (14, -12, D:1) a stone (14, -11, D:1) a stone (15, 8, D:1) a +0 club (18, 9, D:1) a +0 leather armour (21, -29, D:1) a +0 dagger (24, 18, D:1) a +0 club (26, -24, D:1) a +0 dagger (26, 6, D:1) a +0 helmet (30, 15, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a bat corpse (4, 4, D:2) a +0 dagger a goblin skeleton (6, -2, D:2) a ball python corpse (skeletalised by now) (8, -2, D:2) a +0 short sword a kobold corpse (skeletalised by now) (43, -21, D:2) a giant newt corpse (skeletalised by now) (47, -36, D:2) 5 large rocks (48, -26, D:2) a giant gecko corpse (skeletalised by now) (50, -28, D:2) a +0 dagger 2 stones (52, -34, D:2) a stone