George Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, 17, D:1) 26 stones (6, 34, D:1) 21 bolts (11, 20, D:1) a cursed -2 club (12, 0, D:1) a +0 hand axe (14, -3, D:1) a +0 club (14, 21, D:1) a stone (16, 21, D:1) a stone (17, 19, D:1) a stone (17, 21, D:1) a +0 club (17, 34, D:1) a +3 whip (19, 21, D:1) a +0 club (39, 33, D:1) a +0 whip (46, 24, D:1) 15 stones (51, 4, D:1) a +0 leather armour (57, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 11 gold pieces (1, 4, D:2) an adder skeleton (5, -20, D:2) a +0 club (6, -26, D:2) a stone (6, -20, D:2) a +0 club (6, -19, D:2) a +0 hunting sling 18 stones (19, -5, D:2) a +0 club a goblin corpse (21, -2, D:2) a hobgoblin corpse (21, 0, D:2) a +0 robe (35, 2, D:2) a bat corpse