George Level 1 of the Dungeon (0, 0, D:1) 2 stones (1, 0, D:1) a stone (5, 0, D:1) a +0 short sword (17, 3, D:1) a stone (18, -20, D:1) a cursed +0 leather armour (21, -25, D:1) a +0 dagger (21, 7, D:1) 28 stones (24, -21, D:1) a +0 leather armour (24, -14, D:1) a +0 hand axe (24, 19, D:1) 17 sling bullets (27, 5, D:1) a +0 dagger (29, -34, D:1) a +0 ring mail (33, -12, D:1) a cursed -3 dagger (40, -9, D:1) 27 arrows (41, -26, D:1) a +0 club (42, 12, D:1) 19 bolts (52, -21, D:1) a cursed -2 spear (52, -10, D:1) a +0 short sword (66, 5, D:1) a cursed -1 club Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (2, -8, D:2) a hobgoblin corpse (2, -6, D:2) a bat corpse (3, 0, D:2) 22 stones (8, -17, D:2) 18 stones (9, -12, D:2) 9 stones (13, 3, D:2) a +0 hand axe a +0 hunting sling (15, 4, D:2) a goblin corpse (16, -32, D:2) 24 stones (20, -30, D:2) a +0 leather armour (20, -21, D:2) 16 poisoned needles (31, -17, D:2) a stone (32, -12, D:2) a +0 dagger (33, -28, D:2) a +0 club (34, -24, D:2) a giant newt corpse (skeletalised by now) (34, -14, D:2) a +0 dagger (35, -25, D:2) 22 arrows (35, -16, D:2) a stone (37, -16, D:2) a +0 short sword (41, -8, D:2) a +0 short sword (42, -8, D:2) a +0 robe (43, -29, D:2) a hobgoblin skeleton (46, -24, D:2) 20 poisoned needles (49, -26, D:2) 17 sling bullets (52, -29, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a scroll of teleportation