George Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 1, D:1) 5 tomahawks (6, -13, D:1) a +0 whip (13, -9, D:1) 20 sling bullets (20, -11, D:1) a stone (24, -8, D:1) a +0 club (26, -22, D:1) 14 poisoned needles (26, -4, D:1) a cursed +0 ring mail (27, -28, D:1) a +0 leather armour (31, -27, D:1) 21 stones (36, -45, D:1) a cursed -2 club (36, -36, D:1) a +0 whip (37, -17, D:1) a +0 leather armour (48, -24, D:1) a +0 short sword (52, -13, D:1) 2 large rocks (53, -34, D:1) 21 arrows (56, -13, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 26 stones (8, -6, D:2) a +0 dagger (8, -5, D:2) a +0 club (19, -4, D:2) a +0 scale mail (30, -3, D:2) a +0 dagger a +0 hunting sling 34 stones (31, -5, D:2) a stone (32, -6, D:2) a stone (34, 10, D:2) a +0 ring mail (35, 22, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 0, D:3) a +0 leather armour (11, -19, D:3) a +0 mace of protection (15, -40, D:3) a +0 short sword (16, -13, D:3) a +0 dagger (19, -12, D:3) a tomahawk (20, -29, D:3) a -3 ring of intelligence (20, -20, D:3) 16 sling bullets (20, -12, D:3) a tomahawk (21, -10, D:3) a tomahawk (23, -11, D:3) a tomahawk (25, -33, D:3) a +0 halberd (26, -34, D:3) 18 stones (30, 14, D:3) a +0 robe (31, 18, D:3) a +0 club (44, -19, D:3) a poisoned needle (45, -19, D:3) 2 poisoned needles (49, -15, D:3) 14 poisoned needles a +0 blowgun a +0 short sword (51, -31, D:3) an arrow (51, -27, D:3) a scroll of magic mapping (52, -32, D:3) an arrow (52, -14, D:3) a +0 robe (53, -32, D:3) an arrow (53, -31, D:3) 3 arrows (54, -31, D:3) 2 arrows (55, -31, D:3) an arrow (55, -27, D:3) 6 gold pieces (57, -17, D:3) 11 arrows (58, -21, D:3) a +0 spear (67, -24, D:3) a +0 dagger a +0 blowgun 2 poisoned needles (67, -21, D:3) a poisoned needle (68, -19, D:3) a poisoned needle Level 4 of the Dungeon (0, 0, D:4) a +0 whip (0, 14, D:4) a +0 whip a +0 spear (1, 14, D:4) a +0 spear (3, 3, D:4) a +0 spear a gnoll corpse (skeletalised by now) (7, -6, D:4) a +0 club (8, -6, D:4) a +0 whip a +0 robe (13, 0, D:4) a +0 quarterstaff