George Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -7, D:1) a cursed -2 dagger (4, 11, D:1) a +0 club (12, 16, D:1) a +0 club (14, -4, D:1) a +0 hunting sling 14 stones (14, -2, D:1) a stone (14, -1, D:1) a stone (14, 16, D:1) a stone (15, 0, D:1) a stone (15, 16, D:1) a stone (16, 15, D:1) a stone (19, 41, D:1) 28 stones (28, 2, D:1) a stone (29, 1, D:1) a stone (29, 5, D:1) 30 stones (29, 6, D:1) a stone (34, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, 26, D:1) a +0 club (43, 24, D:1) a stone (44, 24, D:1) a stone (50, 23, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 16 stones (4, -16, D:2) a worm corpse (7, -38, D:2) an adder corpse (9, -25, D:2) a +0 ring mail a worm corpse a kobold corpse (23, -36, D:2) a giant cockroach corpse (28, -34, D:2) an uncursed ring of wizardry