George Level 1 of the Dungeon (0, 0, D:1) a +0 mace (24, -8, D:1) a +0 dagger (29, 2, D:1) 17 stones (41, 10, D:1) 16 arrows (42, -8, D:1) a +0 robe (43, 27, D:1) a cursed -1 hand axe (51, -5, D:1) a +0 spear (52, -2, D:1) a +0 dagger (61, 5, D:1) a +0 dagger Level 2 of the Dungeon (4, -16, D:2) an adder skeleton (10, 10, D:2) a +0 whip (11, 15, D:2) 18 stones (17, -12, D:2) a stone (17, -5, D:2) 2 stones a kobold corpse (skeletalised by now) (18, -8, D:2) a stone (21, 14, D:2) a +0 pair of gloves (25, 14, D:2) a +0 dagger (28, -9, D:2) a cursed -1 leather armour (35, 7, D:2) a +0 club (47, -2, D:2) 18 stones (52, 11, D:2) a kobold skeleton (52, 13, D:2) a stone (52, 14, D:2) a stone (52, 15, D:2) a stone (55, 38, D:2) a stone (55, 40, D:2) a +0 short sword 4 stones (56, 34, D:2) a +0 spear (59, 27, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 14 poisoned needles