George Level 1 of the Dungeon (17, -14, D:1) 26 bolts (18, -9, D:1) 27 stones (21, 11, D:1) a +0 short sword (24, 7, D:1) a +0 leather armour (30, -18, D:1) a +0 club (30, -7, D:1) a +0 club (31, -7, D:1) a +0 club a +0 leather armour (42, 10, D:1) a +0 hunting sling (43, -5, D:1) a +0 dagger (48, 8, D:1) a +0 short sword (51, -2, D:1) a +0 robe (59, 6, D:1) 20 sling bullets (70, 14, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 14, D:2) a +0 club (19, 37, D:2) 16 arrows (26, 10, D:2) a +0 club (26, 37, D:2) 16 stones (30, 33, D:2) a +0 club Level 3 of the Dungeon (2, 21, D:3) a +0 club (7, -4, D:3) 17 stones (19, -8, D:3) a +0 leather armour (21, 15, D:3) a +0 club (30, 13, D:3) a +0 club (30, 32, D:3) a +0 hand axe (32, 7, D:3) a cursed -3 dagger (43, -3, D:3) a +0 flail a +0 ring mail (50, 10, D:3) a +0 mace (51, 14, D:3) a +0 whip (51, 15, D:3) a +0 mace (51, 17, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (7, 24, D:4) an uncursed amulet of dismissal (10, 22, D:4) a cursed -3 flail a +0 flail (11, 22, D:4) a +0 spear (12, 22, D:4) a +0 halberd (36, 23, D:4) an uncursed ring of teleportation Level 5 of the Dungeon (0, 0, D:5) an uncursed staff of death (7, 12, D:5) 16 stones (14, 20, D:5) a +0 giant club (18, 12, D:5) a +0 robe